Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14940630806081783459 (custom seed) 115 corvidae the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on June 17, 2025. Slain by an orc ... wielding a +2 vampiric war axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:19 (2947 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2947, Time: 00:05:19 Health: -4/33 AC: 6 Str: 9 XL: 4 Next: 68% Magic: 1/8 EV: 11 Int: 20 God: Gold: 68 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . f - +0 long sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . o - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... c - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons e - a +0 short sword f - a +0 long sword (weapon) i - a +1 short sword of electrocution k - a +1 dagger of freezing Missiles n - 5 javelins Armour o - a +0 pair of gloves (worn) Jewellery c - a +4 ring of slaying (worn) Scrolls d - a scroll of identify h - a scroll of teleportation m - a scroll of amnesia {unknown} p - a scroll of revelation {unknown} Potions a - a potion of magic b - a potion of berserk rage g - a potion of cancellation {unknown} j - 2 potions of haste {unknown} q - a potion of curing {unknown} Talismans l - a quill talisman Skills: + Level 1.8 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 5.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The orc shouts! You hit the orc but do no damage. The orc hits you with a +2 vampiric war axe. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 vampiric war axe and wearing a +0 leather armour (79% to hit) You focus your ray upon the orc. The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you but does no damage. The searing ray hits the orc. The orc is heavily wounded. The orc barely misses you. The searing ray misses the orc. The orc hits you with a +2 vampiric war axe! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc but does no damage. The orc is heavily wounded. You finish channelling your searing ray. The orc closely misses you. The orc hits you with a +2 vampiric war axe. * * * LOW HITPOINT WARNING * * * The orc draws strength from your wounds! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +2 vampiric war axe and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is almost dead. The orc hits you with a +2 vampiric war axe! You die... ## ### ### ## ... ###ß###.###ß###ß#.... ..................... .o....).o@.......#### ####..^..####.#..# ###...# #†#.## #...# #.#.# #...# #.#.# #...# #...### #...# ###.).## #...# #.#..## #.##..# You could see an orc. Vanquished Creatures An orc priest (D:3) 4 adders 2 dart slugs A ribbon worm (D:2) 2 orcs (D:3) 4 giant cockroaches 7 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats 6 endoplasms 2 frilled lizards A goblin (D:1) 4 kobolds 6 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 474 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 477 | D:1 | Learned a level 2 spell: Searing Ray 1304 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 2777 | D:3 | Reached skill level 5 in Conjurations 2777 | D:3 | Reached XP level 4. HP: 33/33 MP: 0/8 2947 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, st_stairs_13 D:2: layout_loops_corners D:3: minmay_wonky_spiral, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, minmay_goblin_kobold_house, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Stealth | 2 | 2.0 Spellcasting | 3 | 3.1 Dodging | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 5 | 3 || 8 Cast: Magic Dart | 86 | 8 || 94 Searing Ray | 2 | 2 || 4 Use: Scroll | 3 | || 3 Armour: Skin | 9 | 10 || 19 Dodge: Dodged | 6 | 7 || 13