Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10045437285144791531 25 corvidae the Conjurer (level 2, -1/22 HPs) Began as a Draconian Conjurer on June 18, 2025. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:51 (1460 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1460, Time: 00:02:52 Health: -1/22 AC: 4 Str: 9 XL: 2 Next: 86% Magic: 1/14 EV: 11 Int: 18 God: Gold: 46 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . c - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... g - ring of magical power Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.14/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1, fangs 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles d - 3 boomerangs e - 2 atropa-tipped darts Jewellery g - a ring of magical power (worn) Scrolls i - a scroll of teleportation {unknown} k - a scroll of noise {unknown} l - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of ambrosia {unknown} f - a potion of mutation h - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} Skills: + Level 0.5 Fighting + Level 0.6 Axes + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have very sharp teeth. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is moderately wounded. Terence misses you. The searing ray hits Terence. Terence is heavily wounded. Terence screams, "I want to be left alone!" Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is heavily wounded. You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your teeth lengthen and sharpen. You stop channelling your searing ray. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You hit Terence but do no damage. Your tail-slap misses Terence. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." #...# #...# #...# #...# #. #######...###~# #.....(......~# .............~# #.....@@...~# #######...#.# #...# #######...# .....<....# .#####....# #.......### ##.#.......# .<.†..####.#### You could see Terence. Vanquished Creatures 2 dart slugs 6 hobgoblins A quokka (D:1) 3 ball pythons 2 frilled lizards 3 giant cockroaches 3 goblins A kobold (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 439 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 448 | D:1 | Learned a level 2 spell: Searing Ray 1444 | D:2 | Noticed Terence 1457 | D:2 | Gained mutation: You have very sharp teeth. [potion of | mutation] 1460 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, minmay_tetromino_s2 D:2: layout_loops_cross, dreamdust_ecumenical_altar_drowned_temple, nicolae_shop_information_kiosk, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.5 Axes | | 0.6 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Hand axe || 27 Tailslap || 2 Cast: Magic Dart || 49 Searing Ray || 3 Use: Scroll || 1 Potion || 1 Armour: Skin || 29 Dodge: Dodged || 17