corvidae Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -5, D:1) a +0 dagger (3, -8, D:1) a +0 club a goblin skeleton (4, -27, D:1) a +0 club a goblin skeleton (4, -20, D:1) a +0 dagger (5, -24, D:1) a ball python skeleton (6, -1, D:1) a +0 leather armour (8, -28, D:1) a +0 club a kobold skeleton (16, -28, D:1) a +0 dagger a goblin skeleton (22, -24, D:1) 7 stones (29, 14, D:1) a +0 leather armour (43, 0, D:1) a +2 tower shield (46, -11, D:1) a hobgoblin skeleton (51, -18, D:1) a +0 dagger (56, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (15, 30, D:2) a +0 whip (16, -15, D:2) a ball python corpse (skeletalised by now) (18, 23, D:2) an adder corpse (skeletalised by now) (19, -4, D:2) a frilled lizard skeleton (19, 6, D:2) 5 stones (21, -4, D:2) a +0 dagger a +0 ring mail a ball python skeleton a goblin skeleton (23, 0, D:2) a +0 short sword (24, 12, D:2) a rat corpse (skeletalised by now) (25, 2, D:2) a bat skeleton (38, 3, D:2) a +0 club a goblin skeleton (42, 8, D:2) a hobgoblin skeleton Level 3 of the Dungeon (17, -12, D:3) a bat skeleton (20, 3, D:3) a +0 hand axe (21, 38, D:3) a ball python corpse (skeletalised by now) (22, 22, D:3) a +0 chain mail (25, 0, D:3) 2 stones (27, -8, D:3) the inkwell talisman "Reptede" {Harm rC- Dex+2} [inkwell talisman] Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (30, 18, D:3) a +0 helmet (36, -10, D:3) a scarab talisman (48, 18, D:3) a bat skeleton (63, 34, D:3) a +0 spear Level 4 of the Dungeon (1, 25, D:4) a scroll of noise (4, -2, D:4) 18 gold pieces (6, 15, D:4) a medusa talisman (14, 22, D:4) a +0 club a goblin corpse (30, 16, D:4) a +0 barding