Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250620 (custom seed) 23 corvidae the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on June 20, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:52 (1132 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1132, Time: 00:02:52 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 72% Magic: 1/5 EV: 6 Int: 18 God: Gold: 37 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . e - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3), vertiginous, enlightened, flying, hasted, very quick A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons e - a +0 hand axe (weapon) Scrolls g - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of amnesia {unknown} Potions a - 2 potions of magic b - a potion of attraction f - a potion of might i - a potion of haste k - a potion of enlightenment Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 7% 1 b - Searing Ray Conj 36% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 20% 2d6 21% 2 Launch Clockwork Bee Frge 1% N/A 63% 3 Fulminant Prism Conj/Alch 5% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 71% 4 Eringya's Surprising Cr Summ 1% N/A 94% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 98% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You finish channelling your searing ray. The adder closely misses you. x2 The adder barely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you. x2 You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is heavily wounded. You feel very sick. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You die... ######## ##......# # .......S##.# ##[##......# ###@#### #.# ..# #### You could see an adder. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 3 endoplasms (D:1) 3 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 264 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 267 | D:1 | Learned a level 2 spell: Searing Ray 774 | D:1 | Found a faded altar of an unknown god. 1130 | D:2 | HP: 1/20 [poisoned by an adder] 1132 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic, basic_ecumenical_altar, fountainhead, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_cross, chequers_serial_rivers_large_a Action || total ---------------------------++------- Melee: Unarmed || 14 Tailslap || 4 Hand axe || 12 Cast: Magic Dart || 42 Searing Ray || 1 Use: Scroll || 3 Potion || 3 Armour: Skin || 21 Dodge: Dodged || 27