Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250622 (custom seed) 3942 corvidae the Shooter (level 10, -1/73 (80) HPs) Began as a Grey Draconian Conjurer on June 22, 2025. Was a Believer of Makhleb. Slain by a wight ... wielding a +7 battleaxe (6 damage) ... on level 8 of the Dungeon. The game lasted 00:25:51 (11228 turns). corvidae the Shooter (Grey Draconian Conjurer) Turns: 11228, Time: 00:25:52 HP: -1/73 (80) AC: 7 Str: 10 XL: 10 Next: 1% MP: 1/18 EV: 12 Int: 22 God: Makhleb [**....] Gold: 355 SH: 5 Dex: 16 Spells: 13/19 levels left rFire x . . r - +2 shortbow of Joyful Slaughter {freeze, Fly rF- rC++ rCorr} rCold + + . [offhand occupied] rNeg . . . (no helmet) rPois . i - scarf {shadows} rElec . (no gloves) rCorr + (no boots) SInv + E - amulet of reflection Will ..... G - +6 ring of dexterity Stlth +++ e - ring of see invisible HPRegen 0.32/turn MPRegen 0.16/turn %: reflection @: flying, lightly drained A: mud breath, mud-swimmer, AC +7, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath, Renounce Religion, Unleash Destruction You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 355 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +1 dagger of venom k - a +0 dagger of protection m - a +4 whip of venom r - the +2 shortbow of Joyful Slaughter (weapon) {freeze, Fly rF- rC++ rCorr} (You took it off a crimson imp in a sewer) Fly: It grants you flight. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. x - a +2 short sword of venom A - a +2 dagger of venom B - a +1 dagger of freezing C - a +5 short sword J - a +0 scythe P - a +2 dagger of chaos Missiles c - 77 stones n - a curare-tipped dart p - 29 poisoned darts q - 4 atropa-tipped darts M - 8 javelins Armour i - a scarf of shadows (worn) L - an orb of mayhem Jewellery e - a ring of see invisible (worn) E - an amulet of reflection (worn) G - a +6 ring of dexterity (worn) H - a +4 ring of slaying K - the amulet of Suspected Treachery {rN+ Will+ RegenMP+ MP+4 Int-3} (You found it on level 7 of the Dungeon) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. MP+4: It affects your magic capacity (+4). Int-3: It affects your intelligence (-3). Wands y - a wand of paralysis (8) Scrolls f - 3 scrolls of teleportation o - a scroll of fog v - 2 scrolls of amnesia {unknown} w - 2 scrolls of enchant weapon {unknown} D - a scroll of noise {unknown} I - a scroll of vulnerability {unknown} N - a scroll of enchant armour {unknown} O - a scroll of identify Potions a - 6 potions of magic b - a potion of curing h - 2 potions of moonshine j - 6 potions of heal wounds l - a potion of resistance s - a potion of mutation t - a potion of invisibility u - 2 potions of haste z - 3 potions of attraction F - a potion of ambrosia Q - a potion of might {unknown} Skills: + Level 4.5 Fighting + Level 1.3 Short Blades + Level 7.3 Ranged Weapons + Level 3.7 Dodging * Level 6.5 Stealth + Level 0.7 Shields + Level 0.8 Unarmed Combat + Level 5.4 Spellcasting + Level 7.0 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Swiftness Air 6% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Apportation Tloc 12% N/A 10% 1 Jinxbite Hex 12% N/A 14% 2 Scorch Fire 12% 2d5 14% 2 Flame Wave Conj/Fire 21% 2d8 22% 4 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Call Canine Familiar Summ 6% N/A 28% 3 Launch Clockwork Bee Frge 6% N/A 28% 3 Sigil of Binding Hex 6% N/A 28% 3 Airstrike Air 3% 2d(1-17) 67% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Forge Lightning Spire Air/Frge 6% 3d4 67% 4 Alistair's Intoxication Alch 4% N/A 95% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 Altars: Dithmenos Elyvilon Fedhas Gozag Nemelex Xobeh Ru Trog Uskayaw Vehumet Xom Zin The Shining One Annotations: D:8 Erica Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +7) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The wight misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +7 battleaxe and wearing a +0 plate armour (88% to hit) You focus your ray upon the wight. The searing ray hits the wight but does no damage. The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +7 battleaxe! You feel drained. The searing ray hits the wight but does no damage. The searing ray misses the wight. The wight closely misses you. The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight but does no damage. The wight is almost destroyed. The wight hits you but does no damage. The searing ray misses the wight. The searing ray hits the wight! You destroy the wight! Makhleb accepts your kill. You finish channelling your searing ray. The wight hits you with a +7 battleaxe! You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +7 battleaxe and wearing a +0 plate armour (lightly damaged, 88% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The wight barely misses you. The searing ray hits the wight but does no damage. The wight is heavily damaged. The wight hits you with a +7 battleaxe! * * * LOW HITPOINT WARNING * * * You feel drained. You die... #.......'.....'....'...## ##.# #.......#######...###### ### # #.......# #...# ##' # #.......#######...# ##... # #.................# '.... # #.................# #....♣ # #######..........###...⌠.. # #†........##.#...... #.†.......@z)$..♣ #.........##.#...... #.........####...♣.. # #.........# #.... # #.........# '.... # .......# ##... # ###### ##+ # ### #.# You could see a wight. Vanquished Creatures Sprozz (D:7) Jeremiah (D:8) Psyche (D:7) Prince Ribbit (D:8) Grinder (Sewer) Sigmund (D:6) Duvessa (D:6) An orc warrior (D:7) 2 sky beasts A black bear (D:4) An ice beast (D:7) An ogre (D:5) A phantom (D:6) 3 kobold brigands 3 bullfrogs 7 wights (D:8) Dowan (D:6) A howler monkey (D:7) 2 crimson imps (Sewer) 2 bombardier beetles 4 hounds 4 orc priests A gnoll bouda (D:6) 5 iguanas 3 orc wizards 6 adders 12 gnolls 3 shadow imps A dart slug (D:4) 23 orcs 3 ribbon worms 8 giant cockroaches 4 hobgoblins 6 jackals 7 quokkas 11 ball pythons 4 bats 7 endoplasms A frilled lizard (D:1) 9 goblins 33 kobolds A kobold zombie (Sewer) 6 rats 195 creatures vanquished. Vanquished Creatures (others) An ufetubus (Sewer) An endoplasm (Sewer) 2 creatures vanquished. Grand Total: 197 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 61 | D:1 | Found a faded altar of an unknown god. 326 | D:1 | Reached XP level 2. HP: 5/20 MP: 1/5 982 | D:1 | Reached XP level 3. HP: 18/26 MP: 0/6 1059 | D:1 | Learned a level 2 spell: Searing Ray 2597 | D:3 | Reached skill level 5 in Conjurations 2597 | D:3 | Reached XP level 4. HP: 30/33 MP: 1/7 3517 | D:3 | Reached XP level 5. HP: 34/39 MP: 4/9 4079 | D:4 | Found a glowing drain. 4094 | Sewer | Entered a sewer 4451 | Sewer | Found a burning altar of Makhleb. 4575 | Sewer | Identified the +2 shortbow of Joyful Slaughter {freeze, Fly | rF- rC++ rCorr} 4659 | Sewer | Became a worshipper of Makhleb the Destroyer 4667 | Sewer | Noticed Grinder 4679 | Sewer | Killed Grinder 4680 | Sewer | Reached skill level 1 in Short Blades 4680 | Sewer | Reached XP level 6. HP: 32/46 MP: 5/12 4753 | Sewer | Reached skill level 1 in Fighting 4753 | Sewer | Your scales start taking on a dull grey colour. 4753 | Sewer | Reached XP level 7. HP: 20/52 MP: 4/13 5042 | D:4 | Reached skill level 1 in Ranged Weapons 5609 | D:4 | Reached * piety under Makhleb 5813 | D:5 | Entered Level 5 of the Dungeon 5815 | D:5 | Found a white marble altar of Elyvilon. 6320 | D:5 | Reached XP level 8. HP: 61/61 MP: 14/14 6386 | D:5 | Found a staircase to the Ecumenical Temple. 6393 | Temple | Entered the Ecumenical Temple 6934 | D:6 | Found an opulent altar of Gozag. 7406 | D:6 | Noticed Dowan 7409 | D:6 | Noticed Duvessa 7414 | D:6 | Killed Dowan 7424 | D:6 | Killed Duvessa 7536 | D:6 | Noticed Sigmund 7551 | D:6 | Killed Sigmund 7552 | D:6 | Reached skill level 5 in Ranged Weapons 7911 | D:6 | Reached skill level 5 in Stealth 8066 | D:6 | Learned a level 3 spell: Swiftness 8518 | D:7 | Reached ** piety under Makhleb 8519 | D:7 | Reached XP level 9. HP: 61/70 MP: 7/16 8894 | D:7 | Identified the amulet of Suspected Treachery {rN+ Will+ | RegenMP+ MP+4 Int-3} 9465 | D:7 | Identified the +1 trident of Voles {pain, *Corrode rF++ | Dex+3} 9515 | D:7 | Noticed Sprozz 9527 | D:7 | Killed Sprozz 9528 | D:7 | Reached skill level 5 in Spellcasting 9530 | D:7 | Got Sprozz's Catalogue of Gears 9867 | D:8 | Noticed Jeremiah 9896 | D:8 | Killed Jeremiah 10140 | D:8 | Found a shimmering altar of Xom. 10171 | D:8 | Noticed Erica 10573 | D:8 | Found a glowing silver altar of Zin. 10619 | D:8 | Noticed Psyche 10677 | D:7 | Killed Psyche 11040 | D:8 | Noticed Prince Ribbit 11052 | D:8 | Killed Prince Ribbit 11221 | D:8 | Reached XP level 10. HP: 52/80 MP: 9/18 11228 | D:8 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, basic_ecumenical_altar, minmay_misc_feat_secret_circle D:2: layout_basic, st_stairs_14, kennysheep_generic_room_4 D:3: layout_basic, palyth_stone_intersect D:4: layout_rooms, portal_sewer_entry_d D:5: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, temple_green D:6: layout_gridville, nicolae_gozag_seed_capital, uniq_duvessa, uniq_sigmund, uniq_grinder D:7: layout_basic, minmay_misc_feat_alley, minivault_25, uniq_sprozz D:8: layout_basic, kennysheep_little_box, zin_treasury, grunt_temple_overflow_octagram, uniq_psyche, uniq_jeremiah, uniq_prince_ribbit1, uniq_erica Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 6 | 6.5 Conjurations | 5 6 7 | 7.0 Dodging | 2 3 | 3.7 Spellcasting | 4 5 | 5.4 Short Blades | 1 | 1.3 Fighting | 1 2 3 4 | 4.5 Ranged Weapons | 3 5 7 | 7.3 Shields | | 0.7 Unarmed Combat | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 41 | | 1 | || 42 Tailslap | 9 | 3 | 1 | || 13 Dagger | 24 | 34 | | || 58 Punch | 1 | | | || 1 Short sword | | | 6 | || 6 Fire: Shortbow | | 13 | 173 | || 186 Cast: Magic Dart | 76 | 39 | 42 | || 157 Searing Ray | 7 | 12 | 59 | 2 || 80 Evoke: Wand | | | 1 | || 1 Use: Scroll | 3 | | 12 | || 15 Potion | | 1 | 2 | || 3 Armour: Skin | 55 | 38 | 97 | 4 || 194 Dodge: Dodged | 53 | 48 | 84 | 4 || 189 Block: Other | | | 14 | || 14 Reflection | | | 2 | || 2