Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250624 (custom seed) 737 corvidae the Conjurer (level 7, -2/52 HPs) Began as a Grey Draconian Conjurer on June 24, 2025. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:14:23 (4860 turns). corvidae the Conjurer (Grey Draconian Conjurer) Turns: 4860, Time: 00:14:24 Health: -2/52 AC: 8 Str: 16 XL: 7 Next: 46% Magic: 6/14 EV: 11 Int: 20 God: Gold: 181 SH: 0 Dex: 9 Spells: 8/15 levels left rFire . . . k - +0 short sword (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . H - +0 cloak rElec . (no gloves) rCorr . A - +0 pair of boots SInv . q - amulet of regeneration Will ..... f - ring of wizardry Stlth ++ w - +6 ring of strength HPRegen 1.08/turn MPRegen 0.14/turn %: wizardry (x1) @: lethally poisoned (-2 -> -4), very slightly contaminated A: mud breath, mud-swimmer, AC +6, amphibious, unfitting armour, cold-blooded, armoured tail 1 a: Mud Breath You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 181 gold pieces. Inventory: Hand Weapons d - a +0 short sword g - a +0 dagger k - a +0 short sword of electrocution (weapon) m - a +0 short sword u - a +1 flail of protection y - a +0 sling of freezing D - a +0 short sword G - a +4 quarterstaff of chaos Armour x - a +1 pair of gloves A - a +0 pair of boots (worn) H - a +0 cloak (worn) Jewellery f - a ring of wizardry (worn) p - a +6 ring of dexterity q - an amulet of regeneration (worn) s - the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (You found it on level 4 of the Dungeon) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). w - a +6 ring of strength (worn) Wands j - a wand of flame (23) z - a wand of polymorph (6) E - a wand of paralysis (8) Scrolls b - 3 scrolls of teleportation t - a scroll of amnesia B - 4 scrolls of revelation F - a scroll of identify Potions c - 2 potions of moonshine e - a potion of curing h - 2 potions of resistance i - 2 potions of mutation {unknown} l - a potion of brilliance {unknown} n - a potion of attraction {unknown} o - a potion of haste {unknown} r - a potion of might {unknown} v - a potion of lignification {unknown} Baubles C - 2 flux baubles Skills: + Level 1.4 Fighting + Level 2.7 Short Blades + Level 3.1 Dodging + Level 3.0 Stealth + Level 4.7 Spellcasting + Level 5.9 Conjurations + Level 0.2 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 14% 4 Arcjolt Conj/Air 8% 1d18 36% 5 Forge Lightning Spire Air/Frge 4% 3d4 41% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Fedhas Nemelex Xobeh Trog Vehumet Innate Abilities, Weirdness & Mutations You can breathe torrents of mud. You are unimpeded by mud. Your dull grey scales are hard. (AC +6) You are amphibious. You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ufetubus slips past you! The ufetubus misses you. The ufetubus closely misses you. The water moccasin bites you. The ufetubus barely misses you. The ufetubus closely misses you. Magic courses through your body. You stop channelling your searing ray. The water moccasin bites you but does no damage. The ufetubus closely misses you. The ufetubus misses you. The water moccasin bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The ufetubus closely misses you. The ufetubus misses you. The water moccasin bites you. The ufetubus hits you. The ufetubus completely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin barely misses you. The ufetubus misses you. The ufetubus closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The ufetubus barely misses you. The ufetubus hits you but does no damage. The water moccasin bites you but does no damage. The ufetubus hits you but does no damage. x2 The searing ray misses the water moccasin. You feel very sick. The ufetubus closely misses you. The ufetubus completely misses you. The water moccasin bites you! You die... #≈#.#####........)# .≈≈#.# #.........+ #.....# #.........# ####### #.........# #......>..# #.........# #########.# #..5......# #..@....†## #...S........ ##.......##... #.......## ... #.......[. .. #.......... . #.:........ #.....).## #.!.....# You could see a water moccasin and an ufetubus. Vanquished Creatures A steam dragon (D:4) Edmund (D:4) 2 scorpions (D:5) Dowan (D:4) A hound (D:4) A jelly (D:5) Crazy Yiuf (D:4) 2 orc priests (D:3) 2 iguanas 6 adders A shadow imp (D:5) A white imp (D:4) An ufetubus (D:5) 3 dart slugs 3 orcs (D:3) A ribbon worm (D:3) 5 endoplasms 4 giant cockroaches 6 hobgoblins 4 quokkas 9 ball pythons 2 bats 2 frilled lizards (D:3) 5 goblins 10 kobolds 3 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 446 | D:1 | Reached XP level 2. HP: 19/20 MP: 1/5 449 | D:1 | Learned a level 2 spell: Searing Ray 715 | D:1 | Found a faded altar of an unknown god. 1480 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1504 | D:2 | Identified the +4 leather armour of Understanding {rElec | rPois rC++ Will-} 1662 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2041 | D:3 | Found a radiant altar of Vehumet. 2215 | D:3 | Reached skill level 1 in Short Blades 2215 | D:3 | Reached XP level 4. HP: 34/34 MP: 3/8 2228 | D:3 | HP: 1/34 [orc priest/divine providence (12)] 2579 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2782 | D:4 | Reached skill level 1 in Fighting 2782 | D:4 | Reached XP level 5. HP: 40/40 MP: 4/9 2832 | D:4 | Found the amulet of Elemental Vulnerability {rPois rF-- | rC-- AC+8} 2837 | D:4 | Got the amulet of Elemental Vulnerability {rPois rF-- rC-- | AC+8} 2952 | D:4 | Noticed Edmund 2973 | D:4 | Killed Edmund 2974 | D:4 | Reached skill level 5 in Conjurations 2974 | D:4 | Reached XP level 6. HP: 35/47 MP: 0/11 3115 | D:4 | Found a snail-covered altar of Cheibriados. 3115 | D:4 | Found a blossoming altar of Fedhas. 3458 | D:4 | Noticed Duvessa 3458 | D:4 | Noticed Dowan 3495 | D:4 | Killed Dowan 3509 | D:4 | Duvessa changed into Duvessa the steam dragon 3509 | D:4 | Noticed Duvessa 3512 | D:4 | Killed Duvessa the steam dragon 3758 | D:4 | Noticed Crazy Yiuf 3818 | D:4 | Found a bloodstained altar of Trog. 3883 | D:4 | Your scales start taking on a dull grey colour. 3883 | D:4 | Reached XP level 7. HP: 52/52 MP: 9/13 4223 | D:4 | Killed Crazy Yiuf 4295 | D:5 | Entered Level 5 of the Dungeon 4860 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, nicolae_eternal_life, kennysheep_flooded_box D:2: layout_basic, basic_altar, minmay_misc_feat_iff D:3: layout_rooms, vehumet_altar_wand_db D:4: layout_loops_ring, trog_book, gammafunk_temple_overflow_elements, uniq_crazy_yiuf_cottage, uniq_edmund, uniq_duvessa D:5: layout_gridville, kennysheep_mini_moat Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.1 Short Blades | 1 2 | 2.7 Stealth | 2 3 | 3.0 Spellcasting | 3 4 | 4.7 Fighting | 1 | 1.4 Conjurations | 5 | 5.9 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 23 | | || 23 Unarmed | 17 | | || 17 Tailslap | 9 | 3 | 1 || 13 Short sword | 40 | 22 | 6 || 68 Cast: Magic Dart | 73 | 39 | 14 || 126 Searing Ray | | 9 | 11 || 20 Evoke: Wand | | 2 | || 2 Use: Scroll | 6 | 1 | 7 || 14 Potion | | | 2 || 2 Armour: Skin | 40 | 26 | 39 || 105 Dodge: Dodged | 51 | 18 | 57 || 126