Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250624 (custom seed) 133 corvidae the Conjurer (level 4, -2/34 HPs) Began as a Draconian Conjurer on June 24, 2025. Slain by Edmund ... wielding a +1 flail of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:40 (3608 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 3608, Time: 00:06:40 Health: -2/34 AC: 5 Str: 9 XL: 4 Next: 93% Magic: 0/8 EV: 11 Int: 21 God: Gold: 156 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . s - +4 short sword (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . w - amulet of regeneration Will ..... f - ring of wizardry Stlth ++ (no ring) HPRegen 1.05/turn MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons g - a +0 dagger l - a +0 short sword n - a +0 short sword p - a +0 short sword s - a +4 short sword of electrocution (weapon) Jewellery f - a ring of wizardry (worn) o - a +6 ring of strength w - an amulet of regeneration (worn) Wands a - a wand of flame (23) Scrolls b - 2 scrolls of teleportation d - a scroll of blinking {unknown} j - a scroll of immolation {unknown} u - a scroll of identify Potions c - 2 potions of moonshine {unknown} e - 2 potions of curing h - a potion of resistance {unknown} i - 2 potions of mutation k - a potion of brilliance {unknown} m - a potion of attraction {unknown} q - a potion of haste {unknown} r - a potion of lignification {unknown} t - a potion of heal wounds {unknown} v - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.5 Short Blades + Level 2.1 Dodging + Level 2.3 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Forge Lightning Spire Air/Frge 3% 3d4 45% 4 Arcjolt Conj/Air 6% 1d16 45% 5 Malign Gateway Summ/Tloc 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Summon Horrible Things Summ 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Vehumet Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Without enough magic to sustain it, your Searing Ray dissipates. Edmund hits you with a +1 flail of protection! Okay, then. You closely miss Edmund. Edmund is lightly wounded. Edmund hits you with a +1 flail of protection! You hit Edmund. Lightning courses through Edmund! You tail-slap Edmund, but do no damage. Edmund is heavily wounded. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +1 flail of protection and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection. You hit Edmund. Your tail-slap misses Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection. You hit Edmund. Edmund is heavily wounded. Edmund barely misses you. You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is heavily wounded. Edmund closely misses you. You closely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +1 flail of protection! You die... Edmund whines, "They better pay attention to me now!" ..### .. ....# #.# ### .##.# ##.###.. .##.#######...##.#####.. ..........>.#........... .##.###†#.#...##.####... #.#.# #.#..<............ ...# #....###.#.###>### #### #..#.# #.#@# .. #....###.#@# @# #.##.....#.# .. #.####[###.# .# ###.####.# #.# .# # .........# #.###.#..#.# ....###### #........... #.### #####...^#.# . ###.# You could see Edmund. Vanquished Creatures 2 orc priests (D:3) 2 adders 2 dart slugs A ribbon worm (D:2) 5 endoplasms 4 giant cockroaches 6 hobgoblins 3 orcs (D:3) 4 quokkas 8 ball pythons 3 bats 2 frilled lizards (D:3) 4 goblins (D:1) 10 kobolds 3 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 387 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 709 | D:2 | Found a sparkling altar of Nemelex Xobeh. 721 | D:2 | Identified the +4 leather armour of Understanding {rElec | rPois rC++ Will-} 1046 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1616 | D:1 | Found a faded altar of an unknown god. 1915 | D:2 | Identified the +5 scale mail "Udeshi" {Int+3} 2227 | D:3 | Found a radiant altar of Vehumet. 2264 | D:2 | Learned a level 2 spell: Searing Ray 3011 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/8 3583 | D:4 | Noticed Edmund 3608 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, nicolae_eternal_life, kennysheep_flooded_box D:2: layout_basic, basic_altar, minmay_misc_feat_iff D:3: layout_rooms, vehumet_altar_wand_db D:4: layout_loops_ring, trog_book, gammafunk_temple_overflow_elements, uniq_crazy_yiuf_cottage, uniq_edmund, uniq_duvessa Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.3 Spellcasting | 3 | 3.2 Fighting | | 0.6 Short Blades | | 0.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 18 | || 18 Tailslap | 2 | 2 || 4 Short sword | | 18 || 18 Cast: Magic Dart | 98 | 5 || 103 Searing Ray | 3 | 4 || 7 Evoke: Wand | | 1 || 1 Use: Scroll | 8 | 1 || 9 Potion | 1 | || 1 Armour: Skin | 21 | 32 || 53 Dodge: Dodged | 17 | 11 || 28