Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250630 (custom seed) 38 corvidae the Conjurer (level 3, -7/28 HPs) Began as a Draconian Conjurer on June 30, 2025. Engulfed by a cloud of flame (20 damage) ... on level 2 of the Dungeon. The game lasted 00:04:52 (1788 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1788, Time: 00:04:53 Health: -7/28 AC: 5 Str: 9 XL: 3 Next: 25% Magic: 6/6 EV: 11 Int: 20 God: Gold: 94 SH: 0 Dex: 9 Spells: 0/6 levels left rFire . . . j - +0 sling (heavy) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +1 short sword j - a +0 heavy sling (weapon) Missiles f - 12 poisoned darts l - 6 javelins Scrolls g - a scroll of fear k - a scroll of identify Potions a - a potion of magic e - a potion of might {unknown} h - a potion of curing {unknown} i - a potion of brilliance n - a potion of lignification {unknown} Talismans d - an inkwell talisman Skills: + Level 1.1 Fighting + Level 0.9 Ranged Weapons + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.2 Spellcasting + Level 4.5 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Swiftness Air 2% N/A 43% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The sling bullet barely misses the endoplasm. Fire: j) +0 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! Found a ring mail. Okay, then. You start waiting. Done waiting. An endoplasm comes into view. Found 13 gold pieces. The endoplasm quivers. Fire: j) +0 sling (heavy) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (83% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. You are engulfed in blazing flames. You are engulfed in blazing flames. * * * LOW HITPOINT WARNING * * * Found a hand axe. You start to feel a little slower. You now have 62 gold pieces (gained 7). You now have 75 gold pieces (gained 13). You now have 88 gold pieces (gained 13). You feel sluggish. You now have 94 gold pieces (gained 6). You start to feel a little faster. You no longer feel sluggish. Okay, then. You are engulfed in blazing flames. Ouch! That really hurt! You die... #.........# #....).# #.. #.#####...# ##.....# #.. #.# #§.§# ##.#### #.. #.# #§§§# # #.. #.# #○☼§# .# ### #.#####...#####..# #...§§.....○.§..# #..§§§.....§§☼..# ##.°○☼.....@§§.## ######...###### #§§○# #☼§)# #§§.# #...# #.... #..... There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 5 endoplasms 4 giant cockroaches (D:1) 7 hobgoblins A quokka (D:1) 5 ball pythons 4 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) 4 kobolds (D:1) 2 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 219 | D:1 | Learned a level 2 spell: Searing Ray 915 | D:1 | Found a faded altar of an unknown god. 1303 | D:2 | Reached skill level 1 in Fighting 1303 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1757 | D:2 | Learned a level 3 spell: Swiftness 1788 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, shapermc_ecumenical_altar_petra, kennysheep_small_spiral D:2: layout_basic, hex_intersection, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Ranged Weapons | | 0.9 Dodging | | 1.8 Stealth | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 14 Short sword || 13 Tailslap || 3 Fire: Sling || 63 Cast: Magic Dart || 32 Swiftness || 1 Use: Scroll || 6 Armour: Skin || 79 Dodge: Dodged || 53