Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 8844115540990627855 97 corvidae the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on June 30, 2025. Slain by Ijyb ... wielding a +0 club (2 damage) ... on level 3 of the Dungeon. The game lasted 00:05:54 (3448 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 3448, Time: 00:05:54 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 42% Magic: 1/8 EV: 1 Int: 20 God: Gold: 151 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . i - +0 hand axe rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... e - ring of positive energy Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: grasped by roots, constricted, studying Fighting A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom i - a +0 hand axe (weapon) q - a +2 dagger of draining r - a +0 sling s - a +0 shortbow Missiles n - 5 poisoned darts Jewellery e - a ring of positive energy (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} h - a scroll of fear {unknown} j - a scroll of identify {unknown} m - a scroll of brand weapon {unknown} Potions a - a potion of magic f - a potion of lignification {unknown} g - a potion of might {unknown} k - a potion of ambrosia {unknown} l - a potion of attraction {unknown} o - 3 potions of curing {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 0.4 Short Blades + Level 0.1 Axes + Level 2.1 Dodging + Level 2.0 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Petrify Alch/Erth 3% N/A 80% 4 Irradiate Conj/Alch 6% 3d13 82% 5 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Ijyb is heavily wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. You hit Ijyb. You tail-slap Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. You tail-slap Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (severely wounded, 100% to hit) The magic dart hits Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. You closely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You closely miss Ijyb. You tail-slap Ijyb, but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" ...# #.# ...# #.# ...#########.#### ....#...........# ....#(######.##.# ....# ........# ....# .....#..# ..).# #######..######## ....# ..(.....@....... ....# #####..#g....... ....# #...#.######. ##### #..##†# #.. ..# #.. ... ### ### You could see Ijyb. Vanquished Creatures 4 adders (D:2) 2 dart slugs 5 orcs 5 ribbon worms 2 endoplasms A giant cockroach (D:1) 4 hobgoblins 8 jackals A ball python (D:1) 2 bats (D:1) 3 frilled lizards 7 goblins 3 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 445 | D:1 | Found Rucunkia's Weapon Shop. 459 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 462 | D:1 | Learned a level 2 spell: Searing Ray 701 | D:1 | Found a faded altar of an unknown god. 1774 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 2293 | D:2 | Reached XP level 4. HP: 33/33 MP: 8/8 3430 | D:3 | Noticed Ijyb 3448 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_beginning_and_end, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, serial_shops, nicolae_shop_swords_in_saltire, angelslayer_ecumenical_altar_muddy, minmay_misc_feat_nine_boxes, nrook_mini_backslash D:2: layout_basic, nicolae_half_adder D:3: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_lake_a, uniq_jessica, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.1 Stealth | 2 | 2.0 Dodging | 2 | 2.1 Short Blades | | 0.4 Axes | | 0.1 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 2 | || 2 Tailslap | 4 | 6 || 10 Hand axe | 19 | 50 || 69 Cast: Magic Dart | 63 | 20 || 83 Searing Ray | 4 | 5 || 9 Armour: Skin | 31 | 86 || 117 Dodge: Dodged | 21 | 56 || 77