Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13214734460776676967 56 corvidae the Grave Robber (level 3, -2/24 HPs) Began as a Demonspawn Necromancer on July 8, 2025. Slain by an orc ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:51 (1561 turns). corvidae the Grave Robber (Demonspawn Necromancer) Turns: 1561, Time: 00:04:52 Health: -2/24 AC: 3 Str: 8 XL: 3 Next: 69% Magic: 4/6 EV: 11 Int: 17 God: Gold: 94 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) j - a +0 dagger of draining Armour b - a +0 robe (worn) f - a +0 pair of boots (worn) Potions c - a potion of magic d - a potion of lignification e - 3 potions of attraction g - 2 potions of heal wounds {unknown} h - a potion of invisibility {unknown} i - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 0.9 Short Blades + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.5 Spellcasting + Level 4.9 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 24% 4 Tukima's Dance Hex 2% N/A 50% 3 Passage of Golubria Tloc 2% N/A 88% 4 Curse of Agony Necr 19% N/A 54% 5 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (chance to affect: 66%) The goblin struggles to resist. Malevolent energies surge around you. The goblin suddenly stops moving! The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! The orc completely misses you. Items here: ))) †. You hit the orc. The orc is moderately wounded. The orc closely misses you. You closely miss the orc. The orc is moderately wounded. The orc hits you with a +0 flail! You hit the orc. The orc is almost dead. The orc hits you but does no damage. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 66%) There's no room for the soul wisp to form! The orc is unaffected. Malevolent energies surge around you. The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is almost dead. The orc hits you with a +0 flail! You die... .####)#.# .# #..##? .... #...# .# #.###.#.#.# #...# .# #.# .(. ßg# #...# .####.# #og.$## ...# ......# #.ß#(.##...# #####.# ..... #..# #.#######.####.# #.........oo@†.# ################ You could see 2 orcs. Vanquished Creatures An orc (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:2) 2 jackals (D:1) 2 quokkas A ball python (D:1) 3 bats 5 frilled lizards 6 goblins A rat (D:2) 25 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 4 jackals (D:1) A quokka (D:2) A ball python (D:2) A bat (D:1) 3 frilled lizards A goblin (D:1) 2 rats (D:2) 21 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 198 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 201 | D:1 | Learned a level 2 spell: Grave Claw 1082 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1561 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, dreamdust_wishing_well, serial_park_tiny_pond D:2: layout_loops_cross, hex_large, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Fighting | | 0.2 Short Blades | | 0.9 Spellcasting | | 2.5 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 134 Cast: Soul Splinter || 37 Grave Claw || 1 Use: Scroll || 2 Stab: Paralysed || 7 Armour: Robe || 60 Dodge: Dodged || 89