Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9180432494842910856 0 corvidae the Grave Robber (level 1, -1/19 HPs) Began as a Demonspawn Necromancer on July 10, 2025. Slain by Ijyb ... wielding a +0 club (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (20 turns). corvidae the Grave Robber (Demonspawn Necromancer) Turns: 20, Time: 00:00:23 Health: -1/19 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no teleportation @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - 3 potions of magic d - a potion of curing e - a potion of heal wounds f - a potion of haste Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History You resist with significant effort. You closely miss Ijyb. Ijyb is moderately wounded. Your soul wisp touches Ijyb but does no damage. Ijyb zaps a wand. You suddenly lose the ability to move! Ijyb hits you with a +0 club. Your soul wisp barely misses Ijyb. Your soul wisp touches Ijyb but does no damage. Ijyb hits you with a +0 club. Your soul wisp touches Ijyb. Ijyb hits you with a +0 club. You can act again. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb screams, "Time for continue experiment!" Ijyb zaps a wand. You resist with significant effort. Your soul wisp touches Ijyb but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb closely misses you. Your soul wisp touches Ijyb but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses Ijyb. You puncture Ijyb! Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Your soul wisp closely misses Ijyb. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... Ijyb screams, "Time for next experiment!" #### ## #<*#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | corvidae the Demonspawn Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 10 | D | Paralysed by Ijyb for 4 turns 20 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Dagger || 11 Cast: Soul Splinter || 3 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 3