Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250712 (custom seed) 48 corvidae the Grave Robber (level 3, -1/24 HPs) Began as a Demonspawn Necromancer on July 12, 2025. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:07 (1744 turns). corvidae the Grave Robber (Demonspawn Necromancer) Turns: 1744, Time: 00:05:08 Health: -1/24 AC: 3 Str: 8 XL: 3 Next: 50% Magic: 3/6 EV: 11 Int: 17 God: Gold: 76 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . g - +0 long sword rCold . . . (no offhand) rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -8) A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword g - a +0 long sword (weapon) h - a +0 whip of venom k - a +0 short sword l - a +0 dagger n - a +0 trident of venom Armour b - a +1 robe (worn) Magical Staves i - a staff of conjuration Jewellery m - a ring of willpower Scrolls e - a scroll of fear {unknown} j - 3 scrolls of identify {unknown} Potions c - a potion of magic f - 3 potions of invisibility {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Long Blades + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 5.1 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 c - Vampiric Draining Necr 19% 2d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 19% N/A 22% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Passwall Erth 2% N/A 50% 3 Swiftness Air 2% N/A 50% 3 Curse of Agony Necr 19% N/A 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You swap places. A gnoll comes into view. It is wielding a +0 spear. You see here a +0 club. You barely miss the bombardier beetle. The adder bites you. You are poisoned. The adder poisons you! The bombardier beetle bites you. Your soul wisp touches the bombardier beetle but does no damage. You feel sick. Your soul wisp touches the bombardier beetle. The bombardier beetle bites your soul wisp. The adder bites you. You are more poisoned. The adder poisons you! You see here a rat corpse. You feel sick. The adder attacks as it pursues you! The adder bites you. Your soul wisp touches the bombardier beetle but does no damage. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The bombardier beetle bites something. You feel sick. The adder attacks as it pursues you! The adder misses you. The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: an adder You unleash the spiteful dead! The jagged bones skewer the adder! The adder is severely wounded. The adder is pinned in place! Malevolent energies surge around you. You feel sick. The adder barely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The gnoll hits you from afar with a +0 spear. You die... ###..........#..# #...# #.....###.####..######..<## #.....# #.# #..#.......... #.>..... #............. #.....### #.##.......... #.[...## #####.#######...## #####... #.....# #...# ..#.##.##### #...# #..#..#@# #...# #.###.#S# #...# #.....#j# #.#.# #B)B.# ##.### ###..# ########.... ....# ###........... ...#### #....).....#.. ....# #)........†... ...# #.#........#.. You could see a bombardier beetle, a gnoll and an adder (bound). Vanquished Creatures A ribbon worm (D:2) An endoplasm (D:2) A giant cockroach (D:2) A hobgoblin (D:1) A jackal (D:2) 2 quokkas (D:2) 3 ball pythons (D:2) 3 bats (D:1) 3 goblins 3 rats (D:2) 19 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A dart slug (D:1) A hobgoblin (D:2) 2 jackals (D:2) An orc (D:2) A quokka (D:1) 2 ball pythons 3 bats An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:2) 4 kobolds A rat (D:2) 21 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 184 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 848 | D:2 | Reached skill level 5 in Necromancy 1124 | D:2 | Reached XP level 3. HP: 22/24 MP: 6/6 1127 | D:2 | Learned a level 2 spell: Grave Claw 1131 | D:2 | Learned a level 3 spell: Vampiric Draining 1744 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_cross, minmay_pentomino_t4 Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Dodging | 2 | 2.1 Stealth | 2 | 2.1 Fighting | | 0.1 Long Blades | | 0.2 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Short sword || 35 Dagger || 6 Long sword || 33 Cast: Soul Splinter || 37 Grave Claw || 2 Use: Scroll || 4 Stab: Paralysed || 6 Armour: Robe || 58 Dodge: Dodged || 75