Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250712 (custom seed) 25 corvidae the Grave Robber (level 2, -5/19 HPs) Began as a Demonspawn Necromancer on July 12, 2025. Slain by a gnoll ... wielding a +4 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:36 (1190 turns). corvidae the Grave Robber (Demonspawn Necromancer) Turns: 1190, Time: 00:03:36 Health: -5/19 AC: 2 Str: 8 XL: 2 Next: 86% Magic: 3/5 EV: 11 Int: 15 God: Gold: 43 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . e - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword e - a +0 spear (weapon) k - a +0 short sword l - a +0 long sword Armour b - a +0 robe (worn) Magical Staves m - a staff of conjuration Scrolls f - a scroll of poison {unknown} h - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} j - a scroll of vulnerability {unknown} Potions c - a potion of magic g - 2 potions of invisibility {unknown} Skills: + Level 0.1 Polearms + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 32% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 26% 4 Passwall Erth 1% N/A 54% 3 Swiftness Air 1% N/A 54% 3 Curse of Agony Necr 16% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Aim: a gnoll, wielding a +4 spear (ally target, chance to affect: 56%) Your soul wisp disappears in a puff of smoke! A fragment of the gnoll's soul is dislodged from its body. The gnoll looks weaker. Malevolent energies surge around you. The frilled lizard hisses angrily. You hear a shout! The gnoll misses your soul wisp. Your soul wisp barely misses the gnoll. The gnoll misses your soul wisp. Your soul wisp touches the gnoll. A gnoll comes into view. It is wielding the +1 whip of World's End {flame, Dex+4}. The gnoll hits your soul wisp with a +4 spear. An orc comes into view. It is wielding a +0 club. Your soul wisp barely misses the gnoll. The gnoll moves out of view. Found 5 gold pieces. Something misses your soul wisp. A bombardier beetle and a rat come into view. Found a club. An adder comes into view. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 65%) A fragment of the rat's soul is dislodged from its body. The rat looks weaker. Malevolent energies surge around you. The rat suddenly stops moving! The adder hisses angrily. The orc closely misses your soul wisp. Your soul wisp touches the rat. The rat dies! You have harvested as much death for Grave Claw as you can hold at once. Your Necromancy skill increases to level 5! The orc hits your soul wisp with a +0 club. The adder misses you. Your soul wisp touches the orc. The gnoll hits you from afar with a +4 spear. Something closely misses your soul wisp. The gnoll hits you with a +4 spear! The adder misses you. The gnoll hits you with a +4 spear! * * * LOW HITPOINT WARNING * * * The gnoll misses your soul wisp. The adder bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the adder. The gnoll hits you from afar with a +4 spear! You die... #..................... # #.##.######.####.....# #.##.##.# #.# #...... #......[# #.. .......# ####.##### ....###.#### #.)....# ....# #.# # #.#.#.#.# >.... . # #.#...#.# .....## # #.#.#.#@# # #....#.#### . ##...j.S*.# ## ###.####jl$# #.§j ..### #.##j.l. #.##.#B.. #....#..## #.......) You could see a gnoll and an adder. Vanquished Creatures An orc (D:2) 3 hobgoblins 2 ball pythons 2 bats (D:1) 2 endoplasms 2 goblins (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:2) 2 quokkas 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:2) 2 kobolds (D:1) A rat (D:2) 13 creatures vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 170 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 738 | D:2 | Learned a level 2 spell: Grave Claw 1178 | D:2 | Identified the +1 whip of World's End {flame, Dex+4} 1186 | D:2 | Reached skill level 5 in Necromancy 1190 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_loops_cross, minmay_pentomino_t4 Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Polearms | | 0.1 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 11 Short sword || 5 Spear || 42 Cast: Soul Splinter || 28 Stab: Paralysed || 1 Armour: Robe || 43 Dodge: Dodged || 52