Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9648447275034203061 (custom seed) 128 corvidae the Conjurer (level 4, -3/34 HPs) Began as a Draconian Conjurer on July 14, 2025. Asphyxiated ... on level 3 of the Dungeon. The game lasted 00:05:58 (3046 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 3046, Time: 00:05:59 Health: -3/34 AC: 7 Str: 10 XL: 4 Next: 86% Magic: 1/7 EV: 11 Int: 20 God: Gold: 90 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 hand axe rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -38) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, iridescent scales 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) c - a +0 dagger Missiles j - 5 poisoned darts (quivered) l - 3 boomerangs Armour g - an orb of light Jewellery a - an amulet of the acrobat Scrolls d - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} k - a scroll of fog {unknown} n - a scroll of fear {unknown} o - a scroll of amnesia {unknown} p - a scroll of noise {unknown} q - a scroll of identify {unknown} Potions i - a potion of curing Skills: + Level 0.4 Fighting + Level 0.7 Axes + Level 2.1 Dodging * Level 2.9 Stealth + Level 2.4 Spellcasting * Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 60% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 64% 2d10 9% 1 Mercury Arrow Conj/Alch 32% 2d7 12% 2 Stone Arrow Conj/Erth 32% 3d9 22% 3 Scorch Fire 6% 2d5 30% 2 Confusing Touch Hex 3% N/A 50% 3 Launch Clockwork Bee Frge 3% N/A 50% 3 Flame Wave Conj/Fire 16% 2d7 54% 4 Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 54% 4 Rending Blade Conj/Frge 16% 2d7 54% 4 Dispel Undead Necr 3% 3d7 88% 4 Eringya's Surprising Cr Summ 3% N/A 88% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 8% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are partially covered in iridescent scales. (AC +2) Your spells are a little harder to cast, but a little more powerful. Message History The poisoned dart barely misses the kobold brigand. The kobold shouts! The kobold brigand hits you with a +1 dagger of venom. You are poisoned. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the kobold brigand. The kobold brigand is lightly wounded. You feel sick. The kobold brigand barely misses you. The kobold brigand hits you but does no damage. You hit the kobold brigand. The kobold brigand is lightly wounded. You feel sick. The kobold brigand hits you with a +1 dagger of venom. You are more poisoned. You feel very sick. The kobold brigand hits you with a +1 dagger of venom. You feel sick. The kobold brigand hits you with a +1 dagger of venom. You are more poisoned. You closely miss the kobold brigand. You tail-slap the kobold brigand. The kobold brigand is moderately wounded. You closely miss the kobold. You feel very sick. The kobold brigand hits you with a +1 dagger of venom. You are lethally poisoned! The kobold misses you. You feel very sick. The kobold brigand attacks as it pursues you! The kobold brigand barely misses you. The kobold attacks as it pursues you! The kobold hits you but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You die... # #.#..#.~~≈#..# # #.#..#.#~~#..# # #....#.##~#..# # ##..†.#.#~#..# # #...###.##..# # # #....#.##(.# ~# # #...#.###KK#~~# # #...#.##..##~~## # ##......#.@#~~~~# #######......##).#≈≈~~# ..............#..#≈~~~# #######..######.)##~~## #...))))##).#~~# #.######.#..# .#### ##.# #.#..##..... ##..# #.......## ##.#.## ######### You could see a kobold brigand and a kobold. Vanquished Creatures A kobold brigand (D:3) 2 adders 3 dart slugs 2 giant cockroaches (D:1) 2 hobgoblins (D:2) 2 jackals (D:2) 4 quokkas (D:1) 3 ball pythons 4 bats 2 endoplasms (D:2) A frilled lizard (D:1) 3 goblins 12 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 409 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 950 | D:1 | Learned a level 2 spell: Searing Ray 1618 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1623 | D:2 | Identified the +0 robe of the Nexus {-Tele rF- rN+++ rCorr} 2770 | D:3 | Noticed a kobold brigand 2927 | D:3 | Noticed a kobold brigand 2943 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2943 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2951 | D:3 | Killed a kobold brigand 2952 | D:3 | Reached skill level 5 in Conjurations 2952 | D:3 | Reached XP level 4. HP: 31/34 MP: 2/7 3046 | D:3 | Asphyxiated Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_basic D:3: cheibrodos_thug_alley, layout_loops_ring, nicolae_elevator_lobby_plus Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.9 Dodging | 2 | 2.1 Conjurations | 5 | 5.2 Fighting | | 0.4 Axes | | 0.7 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 32 | 3 || 35 Tailslap | 2 | 1 || 3 Throw: Dart | | 2 || 2 Cast: Magic Dart | 76 | 7 || 83 Searing Ray | 3 | 1 || 4 Use: Potion | 5 | || 5 Armour: Skin | 40 | 8 || 48 Dodge: Dodged | 24 | 8 || 32