Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16336438415740272997 108 corvidae the Caller (level 4, 0/31 HPs) Began as a Merfolk Summoner on July 14, 2025. Slain by a water moccasin skeleton (4 damage) ... on level 3 of the Dungeon. The game lasted 00:10:26 (2310 turns). corvidae the Caller (Merfolk Summoner) Turns: 2310, Time: 00:10:26 Health: 0/31 AC: 2 Str: 8 XL: 4 Next: 87% Magic: 6/8 EV: 12 Int: 16 God: Gold: 150 SH: 0 Dex: 14 Spells: 2/8 levels left rFire . . . r - +0 trident rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons d - a +0 whip g - a +0 short sword k - a +0 war axe r - a +0 trident (weapon) Armour a - a +0 robe (worn) c - a +0 leather armour j - a +0 leather armour m - a +0 leather armour p - a scarf of resistance s - a +0 scale mail Scrolls f - 2 scrolls of teleportation h - a scroll of identify o - a scroll of vulnerability {unknown} Potions b - a potion of magic i - a potion of invisibility l - a potion of lignification q - a potion of moonshine {unknown} Talismans e - an inkwell talisman Skills: + Level 0.7 Fighting + Level 0.9 Short Blades + Level 3.2 Dodging + Level 3.0 Stealth + Level 0.1 Unarmed Combat + Level 2.8 Spellcasting + Level 4.8 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 4% 2 c - Call Canine Familiar Summ 17% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 17% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Vehumet Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Your legs become a tail as you enter the water. Your cerulean imp barely misses the water moccasin skeleton. The water moccasin skeleton closely misses you. Your cerulean imp hits the water moccasin skeleton but does no damage. The water moccasin skeleton attacks as it pursues you! The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin skeleton from afar with a -3 spear. The water moccasin skeleton barely misses you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the water moccasin skeleton from afar with a -3 spear. You feel better. The water moccasin skeleton closely misses you. Your cerulean imp hits the water moccasin skeleton from afar with a -3 spear. Your quokka misses the water moccasin skeleton. The water moccasin skeleton attacks as it pursues you! The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton closely misses you. Your cerulean imp hits the water moccasin skeleton from afar with a -3 spear. Your quokka closely misses the water moccasin skeleton. The water moccasin skeleton misses you. The water moccasin skeleton closely misses you. Your quokka barely misses the water moccasin skeleton. The water moccasin skeleton attacks as it pursues you! The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the water moccasin skeleton. Your cerulean imp barely misses the water moccasin skeleton. The water moccasin skeleton attacks as it pursues you! The water moccasin skeleton closely misses you. You barely miss the water moccasin skeleton. The water moccasin skeleton is severely damaged. The water moccasin skeleton bites you. You die... #.#<##.##....## #.###.####.##.##..## #..........##......# #####......##.~.~..# #.....5.5.~~~..# #.###5###~.~~~~# #.....r.#.~.~~P# #######Z#......# #@......## ######### You could see a water moccasin skeleton (ally target), a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A dart slug (D:3) 2 adder skeletons (D:3) An endoplasm (D:2) 2 hobgoblins 3 jackals A quokka (D:1) A ball python (D:2) 2 bats A goblin (D:2) A kobold (D:1) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:3) A hound zombie (D:3) 2 dart slugs 2 adder skeletons (D:3) 2 orcs (D:3) A ribbon worm (D:2) 2 giant cockroaches 4 jackals 3 quokkas 8 ball pythons 2 endoplasms 3 frilled lizards 4 goblins 2 hobgoblins (D:2) 6 kobolds A quokka skeleton (D:3) 4 rats (D:1) 48 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 1036 | D:1 | Learned a level 2 spell: Call Imp 1131 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1135 | D:2 | Learned a level 3 spell: Call Canine Familiar 1977 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2012 | D:3 | Reached XP level 4. HP: 24/30 MP: 7/7 2124 | D:3 | Found a radiant altar of Vehumet. 2310 | D:3 | Slain by a water moccasin skeleton Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic D:2: layout_basic, hex_intersection, eino_tiny_chamber D:3: layout_basic, mainiacjoe_overflow_cross_hatched, mainiacjoe_overflow_tiny_flanked, grunt_temple_overflow_open, serial_undead, serial_undead_f, serial_undead_b, serial_undead_d, serial_undead_c, serial_undead_a, serial_undead_e, chequers_jeans Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.2 Stealth | 3 | 3.0 Fighting | | 0.7 Short Blades | | 0.9 Unarmed Combat | | 0.1 Spellcasting | | 2.8 Summonings | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 66 | || 66 Punch | 2 | || 2 Short sword | 45 | 17 || 62 Trident | | 13 || 13 Cast: Summon Small Mamm | 41 | 7 || 48 Call Imp | 5 | 2 || 7 Call Canine Famil | 3 | 2 || 5 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Distracted | 1 | || 1 Armour: Robe | 88 | 24 || 112 Dodge: Dodged | 113 | 26 || 139