Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10558331477867735066 (custom seed) 11 corvidae the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on July 17, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (179 turns). corvidae the Grave Robber (Demonspawn Necromancer) Turns: 179, Time: 00:00:53 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 13% Magic: 3/5 EV: 11 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 b - Grave Claw Necr 32% 2d9 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Curse of Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You hit the jackal. The jackal is lightly wounded. The jackal bites you. The jackal closely misses you. Your soul wisp touches the jackal. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. The jackal misses you. Your soul wisp closely misses the jackal. The jackal bites you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the jackal. The jackal dies! The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal misses you. Your soul wisp barely misses the jackal. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, ally target, chance to affect: 65%) The jackal struggles to resist. The jackal barely misses you. The jackal bites you but does no damage. Your soul wisp misses the jackal. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (ally target, chance to affect: 65%) Your soul wisp disappears in a puff of smoke! A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. You die... #..###.#.#.# ## .......#.#.##.# . #..$.......$.. .. #............# ... #..........?.. ....###....##...#.# ..........*.......# .........§h@...#..### #.....†....†....... ..##...#)......#..## ######......#..###. ....$..###.......... .......# #......## .........#.......# ...#.....###...#.... .. #.....###...### # You could see a jackal (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A bat (D:1) A jackal (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Found a faded altar of an unknown god. 108 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 108 | D:1 | Reached XP level 2. HP: 18/19 MP: 3/5 111 | D:1 | Learned a level 2 spell: Grave Claw 179 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Dagger || 26 Cast: Soul Splinter || 9 Armour: Robe || 29 Dodge: Dodged || 38