Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250810 (custom seed) 44 corvidae the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Aug 10, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1799 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1799, Time: 00:02:16 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 41% Magic: 1/6 EV: 11 Int: 20 God: Gold: 59 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour h - an orb of wrath Scrolls c - 3 scrolls of noise {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of poison {unknown} g - a scroll of amnesia {unknown} i - 2 scrolls of identify {unknown} j - a scroll of torment {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} Skills: + Level 0.2 Fighting + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You struggle to detach yourself from the web. The ribbon worm bites you! You struggle to detach yourself from the web. The ribbon worm bites you. You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. You struggle to detach yourself from the web. The ribbon worm bites you. The web tears apart. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (lightly wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you! You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. You struggle to detach yourself from the web. The ribbon worm closely misses you. The web tears apart. You barely miss the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you. You die... ..# ..# ........# ..# ........# ..# ........# ..# ........### ######### ..# ..........# #...†...# ### ..........# #.......# .......w..# #.......# .......@..# #...^...# #######...# #.......# #...# #.......# #...######.......# #...'..†.).......' #...######.......# ###.#............# #.#.....)...#### #.#.........# You could see a ribbon worm. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:1) A giant cockroach (D:2) 2 hobgoblins A jackal (D:1) A quokka (D:2) 3 ball pythons 2 bats A frilled lizard (D:2) 4 goblins 3 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 733 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 736 | D:1 | Learned a level 2 spell: Searing Ray 1405 | D:2 | Reached XP level 3. HP: 18/26 MP: 1/6 1707 | D:2 | Reached skill level 5 in Conjurations 1799 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_basic, st_stairs_1 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.0 Fighting | | 0.2 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 21 Tailslap || 3 Cast: Magic Dart || 51 Searing Ray || 4 Armour: Skin || 19 Dodge: Dodged || 15