Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250828 (custom seed) 119 corvidae the Conjurer (level 4, -3/33 HPs) Began as a Draconian Conjurer on Aug 28, 2025. Slain by an ogre ... wielding a +0 giant spiked club (22 damage) ... on level 3 of the Dungeon. The game lasted 00:04:24 (2457 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2457, Time: 00:04:25 Health: -3/33 AC: 7 Str: 9 XL: 4 Next: 73% Magic: 1/8 EV: 11 Int: 20 God: Gold: 121 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . l - +2 club rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . q - +1 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons f - a +0 short sword g - a +0 mace l - a +2 club (weapon) Missiles h - 4 poisoned darts n - 3 boomerangs (quivered) Armour q - a +1 pair of gloves (worn) Scrolls j - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} Potions a - a potion of magic d - a potion of mutation e - a potion of moonshine m - 2 potions of cancellation {unknown} o - a potion of curing {unknown} p - a potion of brilliance {unknown} Skills: + Level 0.2 Short Blades + Level 0.1 Maces & Flails + Level 2.3 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.8 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (moderately wounded, ally target, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Your orc dissolves into shadows! The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The ogre hits you with a +0 giant spiked club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The ogre attacks as it pursues you! The ogre misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ##### #(..# #...# (.)# ###)############## #@O)#oS......Sb... ####.############# #........ #..#####. #..# #..# #..# #..# #..# You could see an ogre. Vanquished Creatures Jessica (D:2) A gnoll (D:1) 4 adders 2 dart slugs 3 orcs (D:3) 2 endoplasms (D:1) A giant cockroach (D:3) 4 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:2) 8 bats 3 frilled lizards 16 goblins A kobold (D:3) 3 rats 53 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:3) 2 creatures vanquished. Grand Total: 55 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 322 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 325 | D:1 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Noticed Jessica 1039 | D:2 | Killed Jessica 1040 | D:2 | Reached XP level 3. HP: 4/26 MP: 0/6 1319 | D:2 | Found a broken altar of Ashenzari. 1662 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/7 1801 | D:2 | Reached skill level 5 in Conjurations 2444 | D:3 | Noticed an ogre 2457 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic D:2: layout_loops_corners, basic_altar, uniq_jessica D:3: layout_loops_ring, minmay_ogre_servants, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Conjurations | 5 | 5.1 Stealth | 2 | 2.2 Short Blades | | 0.2 Maces & Flails | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Tailslap | 4 | || 4 Short sword | 10 | || 10 Club | | 10 || 10 Cast: Magic Dart | 55 | 27 || 82 Searing Ray | 1 | 4 || 5 Use: Scroll | | 4 || 4 Armour: Skin | 12 | 12 || 24 Dodge: Dodged | 11 | 12 || 23