Seeded DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 20250902 (custom seed) 18 corvidae the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Sept 2, 2025. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (936 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 936, Time: 00:02:26 Health: -2/20 AC: 4 Str: 15 XL: 2 Next: 48% Magic: 0/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . h - +3 quarterstaff (flame) rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... f - +6 ring of strength Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: about to teleport A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons e - a +3 short sword h - a +3 quarterstaff of flaming (weapon) j - a +0 sling Missiles g - 11 poisoned darts Jewellery f - a +6 ring of strength (worn) Potions a - a potion of magic i - 2 potions of curing {unknown} Baubles b - 3 flux baubles Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a gnoll, wielding a +0 spear (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. As you read the scroll labelled AKHLU EBITZUUFU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! You die... ########j.. ..........# .........j# ..........##.#. ............... ........### #.........# #.......#j#### #.......#jj@.# ..........j##### #..........# #.# .....).....###.## .#......#..#P.b.P #......#..###P## ##......## #.# ###.##..##### #.........#.## You could see 4 gnolls. Vanquished Creatures An adder (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 2 bats (D:1) An endoplasm (D:1) A goblin (D:2) 5 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 755 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 936 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic D:2: minmay_wonky_spiral, layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window], aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_3, aquarium_window_fake, aquarium_view_4, aquarium_pool_2, st_stairs_8 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 29 Use: Scroll || 2 Armour: Skin || 9 Dodge: Dodged || 6