Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2126893771805800199 132 corvidae the Conjurer (level 4, -1/34 HPs) Began as a Draconian Conjurer on May 27, 2026. Slain by an adder (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:34 (2244 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 2244, Time: 00:07:34 Health: -1/34 AC: 2 Str: 9 XL: 4 Next: 92% Magic: 0/7 EV: 11 Int: 20 God: Gold: 128 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) d - +0 short sword (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) b - +0 pair of boots SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -3), corroded (-4), studying Alchemy A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword of flaming (weapon) Missiles c - 11 stones Armour b - a +0 pair of boots (worn) e - a +0 pair of boots Scrolls k - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 0.2 Short Blades + Level 1.9 Dodging + Level 4.1 Stealth + Level 2.3 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The ball python hisses angrily. The adder misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is heavily wounded. The adder misses you. The adder closely misses you. You hit the adder but do no damage. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. The adder completely misses you. Unknown command. Unknown command. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (heavily wounded, 63% to hit) You focus your ray upon the adder. The searing ray misses the adder. The searing ray misses the kobold. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. Without enough magic to sustain it, your Searing Ray dissipates. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder bites you. You die... * *,* *,* * *****,* #.# * *,,,,,* #.# * *,***** ###.# ***,*######..!# ,**,,.........# ,,,,,,..~.....# ,,,<,,~~~~~.~.#### ,,,,*###~#~#~~KS@# ,,,,*~~~~~~~~~##.# ,,,,*~##########.# ,**,*~w~~~~*~* #.# ********~*~*~* #.# * *~~~~*~*~* #.# *~**~*~*~* #.# *~*~~*~*~* #)# *~*~**~*~* #.# You could see an adder and a kobold. Vanquished Creatures A jelly (D:3) Terence (D:2) 4 adders 3 dart slugs (D:1) 2 endoplasms 4 hobgoblins 3 quokkas 6 ball pythons 4 bats A frilled lizard (D:1) 6 goblins 7 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 588 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 878 | D:1 | Learned a level 2 spell: Searing Ray 1484 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1879 | D:2 | Encountered Terence 1908 | D:2 | Killed Terence 1909 | D:2 | Reached XP level 4. HP: 33/33 MP: 0/7 2175 | D:2 | You fall into a shaft and drop 1 floor! 2178 | D:3 | Identified a scroll of acquirement 2178 | D:3 | Acquired a manual of Alchemy 2191 | D:3 | Encountered Natasha 2244 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, minmay_distorted D:2: minmay_chambers_of_ones, layout_rooms, shapermc_ecumenical_altar_totnotflames, st_stairs_1, kennysheep_crisscross, hangedman_glass_teeth, bh_walls_and_bars, uniq_terence D:3: layout_loops_ring, zin_purify, lightli_sewer_entry_pipes, kennysheep_generic_room_11, uniq_grinder, uniq_robin, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 4 | 4.1 Fighting | | 0.3 Short Blades | | 0.2 Dodging | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 12 || 54 Melee: Unarmed | 7 | || 7 Dagger | 11 | || 11 Tailslap | 8 | 2 || 10 Short sword | 24 | 12 || 36 Cast: Magic Dart | 48 | 8 || 56 Searing Ray | 6 | 4 || 10 Read: Teleportation | | 1 || 1 Blinking | | 1 || 1 Revelation | | 1 || 1 Acquirement | | 1 || 1 Brand weapon | | 1 || 1 Armour: None | 46 | 15 || 61 Dodge: Dodged | 58 | 24 || 82