Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8599970692287403641 29 corvidae the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on June 10, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:35 (1948 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 1948, Time: 00:04:36 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 1% Magic: 1/6 EV: 11 Int: 20 God: Gold: 80 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +1 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of wizardry Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons b - a +1 short sword of electrocution (weapon) Jewellery a - a ring of wizardry (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of enchant armour {unknown} l - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of lignification {unknown} j - a potion of might {unknown} n - a potion of haste {unknown} o - 3 potions of curing {unknown} Baubles g - 3 flux baubles Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.1 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 1% 1 b - Searing Ray Conj 40% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Sigmund hits you from afar with a +0 scythe! Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund points at you and mumbles some strange words. You resist with significant effort. You encounter an endoplasm. The endoplasm quivers. You bump into the rock wall. You bump into the rock wall. Sigmund gestures at you while chanting. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You feel less confused. Sigmund closely misses you. Sigmund attacks as he pursues you! Sigmund barely misses you. You see here 2 poisoned darts. c - 2 poisoned darts Sigmund barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Throw: 2 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 42% to hit) You throw a dart. The dart barely misses Sigmund. Throw: dart (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 42% to hit) You throw a dart. The dart hits Sigmund. Sigmund is poisoned. Sigmund is severely wounded. Sigmund asks, "Do you like me?" Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. #.# #.# #.# #†# #.# #.# ###.############## ....)............# .........#######@# .........#...J@..# .........#.####### ........##.# ........##J# ##########.# #.# #.# #.# You could see Sigmund (poisoned) and an endoplasm. Vanquished Creatures 5 endoplasms 4 hobgoblins (D:1) 4 jackals (D:2) 3 ball pythons 3 bats 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 281 | D:1 | Learned a level 2 spell: Searing Ray 1841 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 1921 | D:2 | Encountered Sigmund 1946 | D:2 | HP: 1/26 [Sigmund/+0 scythe (7)] 1948 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_cross, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_unsneaky_path_b, co_window_corner_b, co_window_corner_ca, co_window_paths_c, co_window_4corner_b, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 1.8 Unarmed Combat | | 0.1 Spellcasting | | 2.1 Conjurations | | 4.6 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Dagger || 16 Unarmed || 11 Tailslap || 2 Short sword || 3 Throw: Dart || 2 Cast: Magic Dart || 56 Armour: None || 34 Dodge: Dodged || 24