Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5313648993487381635 80 corvidae the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on June 22, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (894 turns). corvidae the Conjurer (Deep Elf Conjurer) Turns: 894, Time: 00:03:31 Health: 0/24 AC: 2 Str: 6 XL: 4 Next: 18% Magic: 1/12 EV: 11 Int: 23 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 hat {Ice} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Missiles d - 4 poisoned darts Armour a - a +0 robe (worn) c - a +0 hat of ice (worn) Talismans b - an inkwell talisman Scrolls c - 3 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.9 Stealth + Level 4.0 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Blink Tloc 8% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 6% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is severely wounded. You finish channelling your searing ray. You encounter a gnoll. It is wielding a +0 club. The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) You have reached level 4! You feel clever. The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. Your Spellcasting skill increases to level 4! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (almost dead, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.# #.# #.# #.# . #.# #. #.# .. #.# .# #.###).# #@.j...# #####...... ###.# You could see a gnoll. Vanquished Creatures 7 gnolls (D:2) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) 2 ball pythons 2 bats (D:1) A goblin (D:2) 8 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:1 | Found a faded altar of an unknown god. 383 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 531 | D:1 | Learned a level 2 spell: Searing Ray 534 | D:1 | Learned a level 2 spell: Blink 553 | D:2 | Reached skill level 5 in Conjurations 582 | D:2 | Reached XP level 3. HP: 18/19 MP: 2/9 890 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 894 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.0 Dodging | | 2.5 Stealth | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 35 | || 35 Searing Ray | 4 | 1 || 5 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 12 | 1 || 13