Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3850766084086629627 (custom seed) 151 corvidae the Conjurer (level 5, -7/26 (28) HPs) Began as a Deep Elf Conjurer on June 23, 2026. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1840 turns). corvidae the Conjurer (Deep Elf Conjurer) Turns: 1840, Time: 00:03:28 HP: -7/26 (28) AC: 2 Str: 6 XL: 5 Next: 10% MP: 9/12 EV: 12 Int: 23 God: Gold: 70 SH: 0 Dex: 18 Spells: 8/11 levels left rFire . . . (100%) c - +4 dagger of Salt {venom, Dex+5} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - the +4 dagger of Salt (weapon) {venom, Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. Armour a - a +0 robe (worn) Talismans b - an inkwell talisman Wands a - a wand of flame (12) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of berserk rage {unknown} f - 2 potions of attraction {unknown} j - 2 potions of lignification {unknown} k - 2 potions of might {unknown} l - 2 potions of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 4.4 Stealth + Level 3.8 Spellcasting + Level 5.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 11% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Grave Claw Necr 8% 2d7 16% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Martyr's Knell Necr/Summ 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (almost dead, 100% to hit) The magic dart hits the cerulean imp. The cerulean imp is heavily wounded. The cerulean imp closely misses you. The cerulean imp closely misses you. The cerulean imp misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (almost dead, 74% to hit) You focus your ray upon Natasha. The searing ray hits Natasha. You kill Natasha! You feel Natasha's spirit has finally been put to rest. The cerulean imp disappears in a puff of smoke! x3 (Press . to maintain the ray.) You have reached level 5! You stop channelling your searing ray. Could not explore, unopened runed door. You open the door. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (wandering, hasn't noticed you, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. Crazy Yiuf shouts! (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You feel drained. The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. Crazy Yiuf cries, "Cards ingot tortoise!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... #.##.######..## #.##.## #....# ######.#...# #....# .......#.### ##...# #####..#.# ##.## .......#.# ##.# .<.......# #.## .###...### ##.# .# #...# #@## .# #..## #j# .###..# #### ... ..##..# #..# #...# ...#..# #.## #)..# ..##..###.# ##### ......<...# ####..##### ##### ####..#########.#.# You could see Crazy Yiuf. Vanquished Creatures Jessica (D:2) Natasha (thrice) (D:2) Robin (D:2) An adder (D:2) A dart slug (D:1) 4 hobgoblins A quokka (D:2) 5 ball pythons 2 bats (D:1) 4 endoplasms 2 frilled lizards (D:1) 10 goblins 4 kobolds 5 rats (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 110 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 113 | D:1 | Learned a level 2 spell: Searing Ray 354 | D:1 | Reached skill level 5 in Conjurations 772 | D:2 | Encountered Natasha 782 | D:2 | Killed Natasha 783 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 944 | D:2 | Encountered Robin 950 | D:2 | Killed Robin 1050 | D:2 | Reached XP level 4. HP: 23/24 MP: 6/11 1115 | D:2 | Identified the +4 dagger of Salt {venom, Dex+5} 1238 | D:2 | Encountered Jessica 1243 | D:2 | Killed Jessica 1357 | D:2 | Encountered Crazy Yiuf 1627 | D:2 | Encountered Natasha 1631 | D:2 | Killed Natasha 1767 | D:2 | Encountered Natasha 1775 | D:2 | Killed Natasha 1776 | D:2 | Reached XP level 5. HP: 28/28 MP: 6/12 1840 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, st_stairs_4, minmay_shallow_snake_nest D:2: layout_loops_ring, kennysheep_jessica_study, uniq_crazy_yiuf_cottage, uniq_robin, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.8 Stealth | 3 4 | 4.4 Dodging | | 2.6 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 50 | 17 || 67 Searing Ray | 4 | 4 || 8 Armour: Robe | 3 | 3 || 6 Dodge: Dodged | 13 | 4 || 17