Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 433959100252904098 121 corvidae the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 30, 2026. Slain by Pikel ... wielding a +2 whip of electrocution (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:28 (2654 turns). corvidae the Conjurer (Deep Elf Conjurer) Turns: 2654, Time: 00:06:28 Health: -1/24 AC: 4 Str: 6 XL: 4 Next: 77% Magic: 6/12 EV: 11 Int: 23 God: Gold: 190 SH: 0 Dex: 13 Spells: 7/11 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + c - +1 pair of boots Will ..... (no amulet) Stlth +++ b - ring of see invisible HPRegen 0.24/turn d - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 190 gold pieces. Inventory: Missiles e - 4 poisoned darts Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) Jewellery b - a ring of see invisible (worn) d - a ring of protection from fire (worn) Wands b - a wand of quicksilver (2) Scrolls c - a scroll of fear {unknown} e - 5 scrolls of identify {unknown} h - 3 scrolls of fog {unknown} k - a scroll of blinking {unknown} l - a scroll of enchant armour {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - 3 potions of curing {unknown} j - 3 potions of attraction {unknown} n - a potion of lignification {unknown} Baubles g - 2 flux baubles Skills: + Level 2.5 Dodging + Level 4.1 Stealth + Level 4.1 Spellcasting + Level 5.2 Conjurations + Level 1.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Foxfire Conj/Fire 80% 2x1d8 2% 1 c - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 3% 1 Volatile Blastmotes Fire/Tloc 16% 2d11 24% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Enfeeble Hex 2% N/A 100% 7 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a ball python. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Pikel barely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of electrocution and wearing a +0 robe (ally target, 74% to hit) You focus your ray upon Pikel. The searing ray hits Pikel! Pikel is moderately wounded. The searing ray hits the lemure. The lemure is lightly wounded. The searing ray hits the lemure! The lemure is moderately wounded. (Press . to maintain the ray.) The foxfire burns Pikel but does no damage. Pikel is moderately wounded. The foxfire burns Pikel but does no damage. Pikel is moderately wounded. Pikel hits you with a +2 whip of electrocution! Ouch! That really hurt! The searing ray hits Pikel. Pikel is moderately wounded. The searing ray hits the lemure. The lemure is moderately wounded. The searing ray hits the lemure. The lemure is lightly wounded. Pikel hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * The lemure barely misses you. The searing ray hits Pikel. Pikel is moderately wounded. The searing ray hits the lemure! The lemure is severely wounded. The searing ray hits the lemure. The lemure is moderately wounded. Pikel hits you with a +2 whip of electrocution! You die... Pikel says, "See you in Hell!" #<....... #....... #...... #..... #..5S #..5# #)5K# #.5@# ###### #####...# #....# #..>....# #...### #.......# ......####.......# .................# .................# #....#..##..<....# #.......##.......# You could see Pikel, 4 lemures and a ball python. Vanquished Creatures A hound (D:4) A clockroach (D:4) 2 adders 2 ufetubi (D:4) 2 dart slugs 3 endoplasms 8 hobgoblins 2 jackals (D:1) A quokka (D:3) 7 ball pythons 2 bats (D:1) 2 frilled lizards 2 goblins A kobold (D:4) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 553 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1282 | D:2 | Reached skill level 5 in Conjurations 1526 | D:2 | Reached XP level 3. HP: 13/19 MP: 5/10 1528 | D:2 | Learned a level 1 spell: Foxfire 1531 | D:2 | Learned a level 2 spell: Searing Ray 2402 | D:4 | Reached skill level 1 in Fire Magic 2402 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/11 2647 | D:4 | Encountered a lemure 2647 | D:4 | Encountered a lemure 2647 | D:4 | Encountered a lemure 2648 | D:4 | Encountered Pikel 2649 | D:4 | Encountered a lemure 2654 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: layout_basic D:3: layout_basic D:4: layout_loops_ring, minmay_cut_off, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Stealth | 3 4 | 4.1 Fire Magic | 1 | 1.4 Spellcasting | 4 | 4.1 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 58 | || 58 Foxfire | 19 | 8 || 27 Searing Ray | 1 | 2 || 3 Armour: Robe | 16 | 5 || 21 Dodge: Dodged | 8 | 3 || 11