Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12507540142681101669 72 corvidae the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on July 1, 2026. Slain by Sigmund ... wielding a +2 scythe of flaming (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (1743 turns). corvidae the Conjurer (Deep Elf Conjurer) Turns: 1743, Time: 00:04:06 Health: -2/24 AC: 4 Str: 6 XL: 4 Next: 7% Magic: 6/10 EV: 12 Int: 23 God: Gold: 99 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) e - +0 helmet rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Missiles c - 3 javelins d - 2 poisoned darts Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +0 helmet (worn) Wands p - a wand of polymorph (7) Scrolls c - a scroll of acquirement {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} j - 4 scrolls of identify {unknown} m - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 2 potions of enlightenment {unknown} k - a potion of might {unknown} l - a potion of lignification {unknown} n - a potion of heal wounds {unknown} Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Summon Ice Beast Ice/Summ 3% N/A 34% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You now have 84 gold pieces (gained 8). n - a silvery potion j - 4 scrolls labelled DUNULA ONOCK (gained 2) You pick up a parchment of Flame Wave and begin reading... You add the spell Flame Wave to your library. Found a mace. You now have 99 gold pieces (gained 15). You see here a +0 mace. You open the door. Found a stone staircase leading up. You open the door. You encounter Sigmund the Dreaded. He is wielding a +2 scythe of flaming and carrying a wand of flame. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of flaming, wearing a +0 robe and carrying a wand of flame (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you but does no damage. The searing ray hits Sigmund! Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund hits you from afar with a +2 scythe of flaming! Sigmund burns you. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund burns you. You die... Sigmund begins carving another notch in his scythe. #........# . #........# ####........# #...........# #...........## #............# ######........)...# #<...'....####....# ######.@..# #....# #.#'## #....# #.#@# #....# #.#.# #....# #.#.# #....# #.#.# #....# #...# #....# ##### ###### You could see Sigmund. Vanquished Creatures Ijyb (D:3) An adder (D:2) A dart slug (D:2) A ribbon worm (D:3) 4 endoplasms 5 hobgoblins 3 jackals (D:1) 2 quokkas 2 ball pythons 8 bats 2 frilled lizards (D:1) 2 goblins (D:2) 3 kobolds 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D:1 | You fall into a shaft and drop 1 floor! 66 | D:2 | Found a faded altar of an unknown god. 67 | D:2 | Encountered a shining eye 71 | D:2 | Encountered a great orb of eyes 80 | D:2 | Encountered a glass eye 80 | D:2 | Encountered a golden eye 125 | D:2 | Reached XP level 2. HP: 4/15 MP: 2/8 260 | D:2 | Found Iphon's Assorted Antiques. 455 | D:2 | Reached skill level 5 in Conjurations 608 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/9 611 | D:1 | Learned a level 2 spell: Searing Ray 1407 | D:3 | Encountered Ijyb 1426 | D:3 | Killed Ijyb 1427 | D:3 | Reached XP level 4. HP: 9/24 MP: 0/10 1739 | D:3 | Encountered Sigmund 1743 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_rolling_square, hellmonk_ecumenical_altar_watching_god D:3: kennysheep_the_goblin_king, layout_basic, uniq_ijyb, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 66 | 6 || 72 Searing Ray | 2 | 1 || 3 Armour: Robe | 13 | 3 || 16 Dodge: Dodged | 10 | || 10