Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7611583510848028646 410 corvidae the Conjurer (level 6, -5/32 HPs) Began as a Deep Elf Conjurer on July 1, 2026. Slain by a human ... wielding a +4 mace (8 damage) ... on level 5 of the Dungeon. The game lasted 00:09:10 (3771 turns). corvidae the Conjurer (Deep Elf Conjurer) Turns: 3771, Time: 00:09:11 Health: -5/32 AC: 3 Str: 9 XL: 6 Next: 58% Magic: 18/25 EV: 6 Int: 23 God: Gold: 149 SH: 0 Dex: 27 Spells: 6/15 levels left rFire x . . (150%) j - air staff of Mutilation {rElec rF- Str+3 Dex+8 Necro Air} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++++ h - +6 ring of dexterity HPRegen 0.25/turn m - ring of magical power MPRegen 0.38/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons b - a +0 scythe e - a +2 devious dagger Missiles c - 3 poisoned darts g - 9 boomerangs Armour a - a +0 robe (worn) f - the +7 scale mail of Sif Muna's Displeasure {rElec rPois Dex+2 Slay+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. k - a +0 pair of boots (worn) Magical Staves j - the air staff of Mutilation (weapon) {rElec rF- Str+3 Dex+8 Necro Air} (You found it on level 3 of the Dungeon) [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Jewellery d - a ring of poison resistance h - a +6 ring of dexterity (worn) i - a ring of willpower l - a +6 ring of strength m - a ring of magical power (worn) Wands b - a wand of light (1) p - a wand of polymorph (10) f - a wand of mindburst (7) c - a wand of roots (6) Scrolls c - 3 scrolls of vulnerability {unknown} e - a scroll of blinking {unknown} h - a scroll of identify {unknown} j - 2 scrolls of revelation {unknown} k - a scroll of silence {unknown} m - a scroll of butterflies {unknown} n - a scroll of fear {unknown} o - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of might {unknown} l - 2 potions of heal wounds {unknown} Skills: + Level 2.7 Dodging + Level 5.9 Stealth + Level 5.3 Spellcasting + Level 6.2 Conjurations + Level 0.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Vampiric Draining Necr 9% 2d6 26% 3 d - Grave Claw Necr 18% 2d8 14% 2 e - Poisonous Vapours Alch/Air 36% 1d2 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 9% 1 Sigil of Binding Hex 6% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Dimensional Bullseye Hex/Tloc 3% N/A 65% 4 Ignite Poison Fire/Alch 6% N/A 65% 4 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Dowan Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and quivering a throwing net (83% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the human. (Press . to maintain the ray.) The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the human but does no damage. The searing ray hits the gnoll. The gnoll is severely wounded. The human hits you with a +4 mace. The searing ray hits the human but does no damage. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. The human barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human, wielding a +4 mace and wearing a +0 ring mail (76% to hit) You focus your ray upon the human. The searing ray misses the human. (Press . to maintain the ray.) The human barely misses you. The searing ray hits the human. The human is lightly wounded. The human hits you with a +4 mace! The searing ray misses the human. The human hits you with a +4 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits the human! The human is moderately wounded. You finish channelling your searing ray. The human hits you with a +4 mace! You die... .#....#......#........# .#....#......#........+ .#....#......#........# .#....#......#........## .#############.##....... ... ...........#####.. .... ............# .. .... .####...##'## .... ###.#.@.# ####p## .). ..... +..$..# #...$.# #⌠...⌠# ###+### You could see a human. Vanquished Creatures Sigmund (D:2) A hound (D:4) An iguana (D:5) Terence (D:2) 7 adders 3 gnolls 2 dart slugs 3 ribbon worms 2 orcs (D:4) 7 endoplasms 4 hobgoblins 5 jackals A quokka (D:1) 9 ball pythons 8 bats 4 frilled lizards (D:1) 10 goblins 11 kobolds 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 121 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 259 | D:1 | Reached skill level 5 in Conjurations 284 | D:1 | Found a faded altar of an unknown god. 775 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 901 | D:1 | Learned a level 2 spell: Searing Ray 905 | D:1 | Learned a level 3 spell: Vampiric Draining 1198 | D:2 | Encountered Sigmund 1205 | D:2 | Encountered Terence 1215 | D:2 | Killed Terence 1216 | D:2 | Reached XP level 4. HP: 14/24 MP: 3/11 1282 | D:2 | Killed Sigmund 1283 | D:2 | Reached skill level 5 in Stealth 1283 | D:2 | Reached XP level 5. HP: 28/28 MP: 8/13 1823 | D:2 | Identified the +7 scale mail of Sif Muna's Displeasure | {rElec rPois Dex+2 Slay+3} 1984 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/15 2208 | D:3 | Reached skill level 5 in Spellcasting 2313 | D:3 | Identified the air staff of Mutilation {rElec rF- Str+3 | Dex+8 Necro Air} 2319 | D:3 | Learned a level 2 spell: Grave Claw 2491 | D:3 | Reached skill level 6 in Conjurations 3589 | D:5 | Entered Level 5 of the Dungeon 3659 | D:5 | Encountered Dowan 3672 | D:5 | Learned a level 1 spell: Poisonous Vapours 3755 | D:5 | Encountered a human 3771 | D:5 | Slain by a human Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, hangedman_decor_peaks_small D:2: layout_basic, uniq_sigmund, uniq_terence D:3: minmay_octagon_keep, layout_basic, minmay_hedge_maze D:4: layout_loops_ring, kennysheep_decorative_pillar D:5: layout_gridville, nicolae_overflow_sandstone_temple, regret_index_gozag_office_hoard, minmay_holes, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.2 Stealth | 3 5 | 5.9 Spellcasting | 4 5 | 5.3 Dodging | | 2.7 Evocations | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 63 | 71 || 134 Searing Ray | 3 | 10 || 13 Evoke: Wand of light | | 2 || 2 Armour: Robe | 2 | 13 || 15 Dodge: Dodged | 6 | 19 || 25