Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7611583510848028646 (custom seed) 508 corvidae the Conjurer (level 6, -6/32 HPs) Began as a Deep Elf Conjurer on July 1, 2026. Mangled by a human ... wielding a +4 mace (7 damage) ... on level 5 of the Dungeon. The game lasted 00:08:48 (4024 turns). corvidae the Conjurer (Deep Elf Conjurer) Turns: 4024, Time: 00:08:49 Health: -6/32 AC: 3 Str: 15 XL: 6 Next: 98% Magic: 8/17 EV: 13 Int: 23 God: Gold: 154 SH: 0 Dex: 27 Spells: 9/17 levels left rFire x . . (150%) j - air staff of Mutilation {rElec rF- Str+3 Dex+8 Necro Air} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++++ h - +6 ring of dexterity HPRegen 0.25/turn l - +6 ring of strength MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons b - a +0 scythe e - a +2 devious dagger m - a +0 falchion of electrocution Missiles c - 3 poisoned darts g - 9 boomerangs Armour a - a +0 robe (worn) f - the +7 scale mail of Sif Muna's Displeasure {rElec rPois Dex+2 Slay+3} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. k - a +0 pair of boots (worn) Magical Staves j - the air staff of Mutilation (weapon) {rElec rF- Str+3 Dex+8 Necro Air} (You found it on level 3 of the Dungeon) [staff of air] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Jewellery d - a ring of poison resistance h - a +6 ring of dexterity (worn) i - a ring of willpower l - a +6 ring of strength (worn) Wands b - a wand of light (3) p - a wand of polymorph (10) f - a wand of mindburst (7) c - a wand of roots (6) Scrolls c - 3 scrolls of vulnerability {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of revelation {unknown} h - a scroll of identify {unknown} k - a scroll of silence {unknown} m - a scroll of butterflies {unknown} n - a scroll of fear {unknown} o - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of might {unknown} l - 2 potions of heal wounds {unknown} p - a potion of resistance {unknown} Skills: + Level 2.9 Dodging + Level 5.7 Stealth + Level 6.0 Spellcasting + Level 6.5 Conjurations + Level 0.2 Necromancy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Vampiric Draining Necr 11% 2d6 24% 3 d - Grave Claw Necr 22% 2d8 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 9% 1 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Sigil of Binding Hex 6% N/A 26% 3 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Ignite Poison Fire/Alch 6% N/A 63% 4 Diamond Sawblades Frge 3% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Uskayaw Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the human but does no damage. The human shouts! (Press . to maintain the ray.) The gnoll shouts! x2 The gnoll throws a throwing net. The throwing net misses you. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the human but does no damage. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the human but does no damage. The searing ray hits the human. The human is lightly wounded. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. The human hits you with a +4 mace! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a human, wielding a +4 mace and wearing a +0 ring mail (lightly wounded, 76% to hit) You focus your ray upon the human. The searing ray misses the human. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The human barely misses you. Your Spellcasting skill increases to level 6! The searing ray hits the human but does no damage. The human is lightly wounded. The human hits you with a +4 mace! The searing ray hits the human! The human is moderately wounded. The human hits you with a +4 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits the human! The human is heavily wounded. You finish channelling your searing ray. The human hits you with a +4 mace! You die... ###.#...#..#........... ####+###..#.......... #P...⌠#..#.......... ### #.....#.#.....###### #.# +..$..#.#.....#....> #.## #...$.#.#.....#..... #..# #⌠.).⌠#..#....#.<... #..## ###p###..#....'..... #...## #####.@.####.....#..... ####'#####...##'##........#..... #........#.......#...###+##..... #........'......#....#.......... #........#....##.....#.......... #........#....#......'...##..... ##########....#......#...##..... #.......##....#......#.......... #.............#......#.......... You could see a human. Vanquished Creatures Sigmund (D:2) An ice beast (D:5) 2 hounds Terence (D:2) 7 adders 3 gnolls 2 dart slugs 3 ribbon worms 2 orcs (D:4) 7 endoplasms 4 hobgoblins 5 jackals A quokka (D:1) 9 ball pythons 8 bats 4 frilled lizards (D:1) 10 goblins 11 kobolds 7 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 188 | D:1 | Found a faded altar of an unknown god. 622 | D:1 | Reached skill level 5 in Conjurations 904 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 985 | D:1 | Learned a level 2 spell: Searing Ray 989 | D:1 | Learned a level 3 spell: Vampiric Draining 1153 | D:2 | Encountered Sigmund 1153 | D:2 | Encountered Terence 1168 | D:2 | Killed Sigmund 1169 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/12 1169 | D:2 | Reached XP level 5. HP: 28/28 MP: 0/13 1312 | D:2 | Killed Terence 1313 | D:2 | Reached skill level 5 in Stealth 2000 | D:2 | Identified the +7 scale mail of Sif Muna's Displeasure | {rElec rPois Dex+2 Slay+3} 2107 | D:3 | Learned a level 2 spell: Grave Claw 2401 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/15 2435 | D:3 | Reached skill level 5 in Spellcasting 2573 | D:3 | Identified the air staff of Mutilation {rElec rF- Str+3 | Dex+8 Necro Air} 3694 | D:5 | Entered Level 5 of the Dungeon 3761 | D:5 | Encountered a human 3879 | D:5 | Found a hazy altar of Hepliaklqana. 3880 | D:5 | Found a hide-covered altar of Uskayaw. 3934 | D:5 | Found a shimmering altar of Xom. 4023 | D:5 | HP: 1/32 [human/+4 mace (12)] 4024 | D:5 | Mangled by a human Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, hangedman_decor_peaks_small D:2: layout_basic, uniq_sigmund, uniq_terence D:3: minmay_octagon_keep, layout_basic, minmay_hedge_maze D:4: layout_loops_ring, kennysheep_decorative_pillar D:5: layout_gridville, nicolae_overflow_sandstone_temple, regret_index_gozag_office_hoard, minmay_holes, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.5 Stealth | 3 4 5 | 5.7 Spellcasting | 4 6 | 6.0 Dodging | | 2.9 Necromancy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Staff | | 1 || 1 Cast: Magic Dart | 68 | 93 || 161 Searing Ray | 2 | 11 || 13 Grave Claw | | 2 || 2 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 5 | 11 || 16