Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11821518084807027824 40 corvidae the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on July 7, 2026. Slain by Sigmund ... wielding a +2 heavy scythe (19 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (881 turns). corvidae the Conjurer (Draconian Conjurer) Turns: 881, Time: 00:02:23 Health: 0/26 AC: 5 Str: 11 XL: 3 Next: 30% Magic: 1/6 EV: 11 Int: 18 God: Gold: 50 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: confused A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - 2 potions of attraction {unknown} f - a potion of haste {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Maces & Flails + Level 1.8 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Ignite Poison Fire/Alch 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Sigmund hits you but does no damage. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. You finish channelling your searing ray. Sigmund barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Sigmund casts a spell at you. You are confused. You bump into the rock wall. Sigmund casts a spell at you. The puff of flame hits you! You bump into the rock wall. Sigmund closely misses you. You barely miss Sigmund. Sigmund is heavily wounded. You bump into the rock wall. Sigmund hits you with a +2 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ..<####.# ......... K.# #.######... #.# .........# #.# ...#####... #.# ....# #.# .†.## #.# ...# ######.#####.# ...# #.@@.........# ...# ######.#....####### ...# #.......###.## ...# #.####.## #._# ..## #.# #.# ##.# ..# #.# #.# ##.# ..# #.# #)###.## ..# #.# #...## ..#######.## ##.## You could see Sigmund. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) An endoplasm (D:2) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 2 frilled lizards A goblin (D:1) 3 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 138 | D:1 | Reached XP level 2. HP: 15/20 MP: 3/5 148 | D:1 | Learned a level 2 spell: Searing Ray 638 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 837 | D:2 | Encountered Sigmund 862 | D:2 | Found a faded altar of an unknown god. 881 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms D:2: layout_loops_ring, basic_ecumenical_altar, darby_scavenged_remnants, uniq_natasha, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.5 Fighting | | 0.1 Maces & Flails | | 0.7 Dodging | | 1.8 Spellcasting | | 2.2 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Club || 35 Tailslap || 2 Cast: Magic Dart || 44 Searing Ray || 1 Armour: None || 33 Dodge: Dodged || 25