Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4917352489751484282 29 corvidae the Conjurer (level 3, -2/24 HPs) Began as a Coglin Conjurer on Aug 28, 2026. Slain by Terence ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:57 (1543 turns). corvidae the Conjurer (Coglin Conjurer) Turns: 1543, Time: 00:03:57 Health: -2/24 AC: 3 Str: 7 XL: 3 Next: 16% Magic: 1/6 EV: 11 Int: 19 God: Gold: 79 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger {Eiko} rCold . . . (100%) c - +0 dagger {Ashmeen} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots {Stlth+} Will ..... (no gizmo) Stlth +++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) {Eiko} c - a +0 dagger (offhand) {Ashmeen} Armour a - a +0 robe (worn) d - a +0 pair of boots of stealth (worn) Potions g - a potion of magic c - a potion of curing f - a potion of brilliance {unknown} j - a potion of invisibility {unknown} k - a potion of ambrosia {unknown} l - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 1.9 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit Terence but do no damage. Terence misses you. You hit Terence with your +0 dagger. Terence is severely wounded. You hit Terence with your +0 dagger. Terence barely misses you. You encounter Sigmund the Dreaded. He is wielding a +0 scythe. You barely miss Terence with your +0 dagger. Terence is severely wounded. You barely miss Terence with your +0 dagger. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is severely wounded. You hit Terence but do no damage. Terence barely misses you. The air fills with toxic fumes! As you read the scroll labelled HIEMUA FAEH, it crumbles to dust. It was a scroll of poison. Terence closely misses you. As you read the scroll labelled JOS YNWOIZOGG, it crumbles to dust. It is a scroll of identify. d -> c - a potion of curing Sigmund shouts! Terence screams, "I hate armataurs! They have no honour!" Terence barely misses you. You barely miss Terence with your +0 dagger. Terence is severely wounded. You hit Terence but do no damage. Terence misses you. You hit Terence with your +0 dagger. Terence is almost dead. You barely miss Terence with your +0 dagger. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence closely misses you. You barely miss Terence with your +0 dagger. Terence is almost dead. You hit Terence with your +0 dagger. Terence misses you. You hit Terence but do no damage. Terence is almost dead. You hit Terence but do no damage. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." #...## ##.. ###...# ##. #.# #. #.# #. #.## #. #####§§# ## #§§§§§§# # #§☼☼§§§#### #@§§§§§§§.###### #@§§§§###..#...# #☼§§§§# ##.....### ..☼§@§§§§# ##......# ###§☼☼§§§# ##...#.. #§§§§§☼# #...### ######§#####...... §##......... #......... You could see Sigmund and Terence. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms (D:2) 3 hobgoblins 5 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 9 goblins 3 kobolds 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Found a faded altar of an unknown god. 338 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 875 | D:1 | Learned a level 2 spell: Searing Ray 1324 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1526 | D:2 | Reached skill level 4 in Conjurations 1528 | D:2 | Encountered Terence 1534 | D:2 | Encountered Sigmund 1543 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, basic_ecumenical_altar D:2: layout_basic, hangedman_decor_growths, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.2 Conjurations | 4 | 4.0 Fighting | | 0.2 Dodging | | 1.9 Stealth | | 1.9 Unarmed Combat | | 0.1 Action || total ---------------------------++------- Attack: Normal || 27 Melee: Unarmed || 5 Dagger || 42 Cast: Magic Dart || 56 Searing Ray || 1 Read: Identify || 1 Poison || 1 Armour: Robe || 9 Dodge: Dodged || 21