Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16361402606189922981 (custom seed) 466 corvidae the Shooter (level 7, 53/53 HPs) *EXPLORE* Began as a Coglin Hunter on Sept 1, 2026. Quit the game on level 4 of the Dungeon. The game lasted 00:10:47 (3868 turns). corvidae the Shooter (Coglin Hunter) Turns: 3868, Time: 00:10:48 Health: 53/53 AC: 17 Str: 11 XL: 7 Next: 8% Magic: 7/7 EV: 1 Int: 8 God: Gold: 136 SH: 0 Dex: 20 Spells: 6/6 levels left rFire + . . (50%) a - +2 sling {Daichi} rCold . . . (100%) c - +0 sling {Pancho} rNeg . . . (100%) l - +6 plate armour "Qoeragam" {Death, rElec rF+} rPois . (100%) h - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: studying Stealth A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 136 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Daichi} c - a +0 sling (offhand) {Pancho} f - a +0 hand axe i - a +0 sling j - a +0 war axe k - a +0 great sword Missiles d - 6 boomerangs e - 6 poisoned darts g - 5 atropa-tipped darts Armour b - a +0 leather armour h - a +0 helmet (worn) l - the +6 plate armour "Qoeragam" (worn) {Death, rElec rF+} (You acquired it on level 4 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. Wands a - a wand of flame (15) Scrolls t - 3 scrolls of teleportation w - 2 scrolls of enchant weapon I - a scroll of immolation i - a scroll of identify c - a scroll of poison {unknown} V - a scroll of vulnerability Potions e - 3 potions of enlightenment i - 2 potions of invisibility f - 2 potions of curing {unknown} d - a potion of moonshine {unknown} j - 4 potions of brilliance {unknown} k - a potion of lignification {unknown} n - a potion of attraction {unknown} l - 2 potions of haste {unknown} o - a potion of resistance {unknown} p - a potion of magic {unknown} Skills: + Level 3.9 Fighting + Level 6.2 Ranged Weapons + Level 1.5 Armour + Level 1.8 Dodging + Level 2.3 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 100% 1 Poisonous Vapours Alch/Air 0% 1d1 100% 1 Call Imp Summ 0% N/A 100% 2 Momentum Strike Conj/Tloc 0% 3d8 100% 2 Sublimation of Blood Necr 0% N/A 100% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Ozocubu's Armour Ice 0% N/A 100% 3 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Dithmenos Hepliaklqana The Shining One Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Okay, then. Done exploring. Done exploring. Done exploring. Done exploring. You set off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. The sentinel's mark upon you fades away. Done exploring. There is an open door, spattered with blood here. There is an open door, spattered with blood here. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. Welcome back to the Dungeon! The endoplasm freezes you. You are frozen. The endoplasm barely misses you. There is a collapsed entrance here. Fire: a) +2 sling {Daichi} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (89% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Fire: a) +2 sling {Daichi} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Something appears at your feet! l - the +6 plate armour "Qoeragam" {Death, rElec rF+} You start removing your armour. You continue removing your +0 leather armour. x5 You finish removing your +0 leather armour. You start putting on your armour. You continue putting on the +6 plate armour "Qoeragam" {Death, rElec rF+}. x5 You finish putting on the +6 plate armour "Qoeragam" {Death, rElec rF+}. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########.....## #....##..###..# #.......## ##.## #.###...## ##.## #....## #..## ###$.#..# ##[.## #.##?.ß..##.# ##..## #........# #.# ##..## ####ß.@.ß# ..# ##..# #.....# ..# ##.. #..ß..# .. ##. .....### ## ..###..# # # #### .. .. . There were no monsters in sight! Vanquished Creatures A scorpion (Ossuary) A burial acolyte (Ossuary) A hound (D:4) An iguana (D:3) 3 water moccasin zombies (Ossuary) 2 centaur zombies (Ossuary) 2 bullfrog zombies (Ossuary) 2 scorpion zombies (Ossuary) A mummy (Ossuary) 2 adders 4 dart slugs 5 adder zombies (Ossuary) 8 gnoll zombies (Ossuary) 4 hobgoblins 3 orcs (D:4) 2 quokkas (D:1) 4 ball pythons 10 bats 4 endoplasms 5 frilled lizards (D:1) 8 goblins 7 goblin zombies (Ossuary) 7 hobgoblin zombies (Ossuary) 4 kobolds 7 orc zombies (Ossuary) 4 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corvidae the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 188 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 245 | D:1 | Reached skill level 4 in Ranged Weapons 309 | D:1 | Reached skill level 1 in Stealth 1027 | D:1 | Identified a scroll of acquirement 1028 | D:1 | Acquired a manual of Stealth 1033 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1037 | D:2 | Found a faded altar of an unknown god. 2141 | D:3 | Found a glowing golden altar of the Shining One. 2150 | D:3 | Reached XP level 4. HP: 26/34 MP: 4/4 2341 | D:3 | Found a shadowy altar of Dithmenos. 2372 | D:3 | Reached skill level 1 in Armour 2415 | D:3 | Found a hazy altar of Hepliaklqana. 2902 | D:4 | Reached XP level 5. HP: 34/39 MP: 5/5 3095 | D:4 | Reached skill level 5 in Ranged Weapons 3097 | D:4 | Found a sand-covered staircase. 3114 | Ossuary | Entered an ossuary 3288 | Ossuary | Reached XP level 6. HP: 36/47 MP: 6/6 3347 | Ossuary | Entered explore mode. 3347 | Ossuary | HP: 2/47 [scorpion (1)] 3347 | Ossuary | Mangled by a mummy (13 damage) 3347 | Ossuary | You cheat death using unusual wizardly powers. 3527 | Ossuary | Reached skill level 6 in Ranged Weapons 3647 | Ossuary | HP: 2/48 [water moccasin zombie (1)] 3649 | Ossuary | Slain by a water moccasin zombie (5 damage) 3649 | Ossuary | You cheat death using unusual wizardly powers. 3651 | Ossuary | Reached XP level 7. HP: 53/53 MP: 7/7 3855 | D:4 | Acquired the +6 plate armour "Qoeragam" {Death, rElec rF+} 3868 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_cross, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_broadway_a, co_window_broadway_a, co_window_corner_b, co_window_unsneaky_path_e, co_window_unsneaky_path_a, glass_columns_c, glass_columns_a D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, nicolae_overflow_crystal_walls, general_overflow_altar, nicolae_overflow_sandstone_temple, serial_park_tiny_1 D:4: layout_layer_cave, nicolae_ossuary_entry_monument, nicolae_shop_information_kiosk, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 | 6.2 Stealth | 1 2 | 2.3 Armour | 1 | 1.5 Fighting | 3 | 3.9 Dodging | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 154 | 272 | 44 || 470 Read: Identify | 3 | 2 | || 5 Acquirement | 1 | | 1 || 2 Butterflies | 1 | | || 1 Teleportation | | 1 | || 1 Noise | | 1 | || 1 Blinking | | 1 | || 1 Vulnerability | | 1 | || 1 Silence | | 1 | || 1 Armour: Leather armour | 9 | 73 | 3 || 85 Dodge: Dodged | 11 | 46 | 3 || 60