Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 15796827429967250499 59 cp3honet the Magician (level 3, -1/26 HPs) Began as a Draconian Hedge Wizard on Nov 1, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:04:03 (2244 turns). cp3honet the Magician (Draconian Hedge Wizard) Turns: 2244, Time: 00:04:04 Health: -1/26 AC: 6 Str: 12 XL: 3 Next: 78% Magic: 4/8 EV: 11 Int: 16 God: Gold: 48 SH: 0 Dex: 10 Spells: 5/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no cloak) rElec . j - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: on fire, glowing A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) j - a +0 pair of gloves (worn) Scrolls d - a scroll of teleportation {unknown} g - a scroll of noise {unknown} h - a scroll of fear i - a scroll of amnesia {unknown} Potions c - a potion of magic e - 2 potions of brilliance {unknown} f - a potion of heal wounds {unknown} k - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 3.0 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Call Imp Summ 12% N/A 17% 2 c - Blink Tloc 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is a stone staircase leading up here. Key pressed, stopping explore. There is a stone staircase leading up here. You see here an adder skeleton. Key pressed, stopping explore. Magic restored. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The magic dart hits the hobgoblin but does no damage. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bombardier beetle comes into view. A bombardier beetle is nearby! A bombardier beetle is nearby! The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. The magic dart hits the bombardier beetle. The bombardier beetle is moderately wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bombardier beetle is nearby! A bombardier beetle is nearby! A bombardier beetle is nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp hits the bombardier beetle but does no damage. Your cerulean imp hits the bombardier beetle but does no damage. Your cerulean imp hits the bombardier beetle with a -4 spear. The bombardier beetle bites your cerulean imp. Your cerulean imp completely misses the bombardier beetle. The bombardier beetle closely misses your cerulean imp. Your cerulean imp hits the bombardier beetle but does no damage. Your cerulean imp barely misses the bombardier beetle. Your magical contamination has completely faded away. The bombardier beetle sprays incendiary fluid at you. The burning spray hits your cerulean imp. Your cerulean imp closely misses the bombardier beetle. Your cerulean imp burns! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The bombardier beetle bites you but does no damage. You hit the bombardier beetle but do no damage. The bombardier beetle is moderately wounded. You hit the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle bites you but does no damage. You hit the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle bites you. You hit the bombardier beetle. Your tail-slap misses the bombardier beetle. The bombardier beetle is severely wounded. You hit the bombardier beetle but do no damage. The bombardier beetle is severely wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle but do no damage. The bombardier beetle is severely wounded. The liquid fire burns you! You barely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You hit the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you but does no damage. You barely miss the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! You die... ####...#...## .....#...#..#### ................ ..........###..# .........## ♣..♣ # .........# ♣..♣ #. .........# ♣..♣ #.#..##########.## ♣..♣ .......@........# ♣.♣♣ #.##.##†######### .♣♣ #..# . #.## ... ..... ....... ......##. ##...... .. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:2) 2 adders (D:2) 3 endoplasms 4 hobgoblins 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats A frilled lizard (D:1) 6 goblins (D:1) 2 jackals (D:1) 5 rats 33 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A giant cockroach (D:2) A bat (D:2) A goblin (D:2) A kobold (D:2) A rat (D:2) 6 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cp3honet the Draconian Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 167 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/6 720 | D:1 | Learned a level 2 spell: Call Imp 1230 | D:2 | Reached skill level 4 in Spellcasting 1230 | D:2 | Reached XP level 3. HP: 20/26 MP: 2/8 1740 | D:2 | Learned a level 2 spell: Blink 2244 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_corners D:2: kb_forest_paths, layout_basic, minmay_pentomino_q2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 62 Tailslap || 6 Cast: Magic Dart || 63 Call Imp || 7 Use: Scroll || 1 Armour: Skin || 100 Dodge: Dodged || 51