Dungeon Crawl Stone Soup version 0.34-a0-1137-gea88c4b8bb (webtiles) character file. Game seed: 8449887080874224673 4 cp3honet the Tinkerer (level 1, -2/13 HPs) Began as a Gnoll Forgewright on Nov 9, 2025. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (39 turns). cp3honet the Tinkerer (Gnoll Forgewright) Turns: 39, Time: 00:00:14 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 0/6 EV: 12 Int: 14 God: Gold: 23 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 7.0 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 46% 2d4 1% 2 Launch Clockwork Bee Frge 23% N/A 3% 3 Forge Blazeheart Golem Fire/Frge 13% N/A 38% 4 Forge Lightning Spire Air/Frge 13% 3d4 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You now have 9 gold pieces. You now have 23 gold pieces (gained 14). You open the large door. 2 jackals come into view. The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal barks! You hear a bark! The jackal barks! A jackal comes into view. A hobgoblin comes into view. The jackal barely misses you. The hobgoblin shouts! You hear a shout! You hear a loud squeak. The grapnel guides your strike. You sock the jackal! You kill the jackal! The jackal bites you. The jackal bites you but does no damage. You are too injured to fight recklessly! Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel hits the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The grapnel guides your strike. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you. x2; The jackal misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 70% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The grapnel guides your strike. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. x2 A rat comes into view. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (76% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is severely wounded. The jackal barely misses you. The hobgoblin misses you. The jackal barely misses you. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! The jackal closely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (70% to hit) The kinetic grapnel misses the jackal. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel misses the jackal. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, 70% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal barely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The grapnel guides your strike. You sock the jackal! You kill the jackal! The rat bites you. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... #P≈~≈≈~.## #~≈P≈≈≈≈.# #.~~≈≈≈.## #≈.~≈~.## #..≈≈..# #.~~..P## #..≈....# #..P~.♣.# #[..@...# ####†r### ..... .####... #. ..... #∆ .... ... ... You could see a rat. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cp3honet the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 39 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 7 Melee: Mace || 7 Cast: Kinetic Grapnel || 7 Armour: Robe || 16 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 25 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 25 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts