Dungeon Crawl Stone Soup version 0.34-a0-1144-gf84a12ef02 (webtiles) character file. Game seed: 14959227388660879032 86 cp3honet the Cudgeller (level 4, -2/57 HPs) Began as a Mountain Dwarf Cinder Acolyte on Nov 11, 2025. Was a High Priest of Ignis. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:26 (1942 turns). cp3honet the Cudgeller (MDCA) Turns: 1942, Time: 00:04:26 Health: -2/57 AC: 3 Str: 19 XL: 4 Next: 26% Magic: 2/5 EV: 10 Int: 14 God: Ignis [*****.] Gold: 128 SH: 0 Dex: 5 Spells: 3/5 levels left rFire + + . (33%) d - +4 whip rCold + . . (50%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.09/turn %: no passive effects @: berserking, lethally poisoned (-2 -> -21), resistant, very quick A: runic magic, artefact enchanting a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming d - a +4 whip (weapon) Armour b - a +0 robe c - a +0 leather armour (worn) Scrolls c - a scroll of butterflies {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions k - a potion of might {unknown} Skills: * Level 3.2 Fighting - Level 6.2 Maces & Flails - Level 1.0 Spellcasting - Level 3.6 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 38% 2 Fugue of the Fallen Necr 0% N/A 63% 3 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading down here. You climb downwards. The kobold shouts! The adder hisses angrily. The water moccasin hisses angrily. You hear a shout! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. The water moccasin bites you but does no damage. x2 The kobold hits you with a +0 whip. There is a stone staircase leading up here. The water moccasin bites you. The kobold hits you with a +0 whip. You climb upwards. There is a stone staircase leading down here. You miss the water moccasin. The water moccasin bites you. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The water moccasin bites you but does no damage. You completely miss the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. You barely miss the water moccasin. The water moccasin barely misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. The kobold barely misses you. The water moccasin closely misses you. Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The water moccasin bites you but does no damage. The kobold barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the water moccasin. The water moccasin is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. The kobold barely misses you. The water moccasin barely misses you. Unknown command. It was a potion of heal wounds. You feel much better. d -> w - a potion of heal wounds The water moccasin closely misses you. The kobold closely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. The kobold closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer more vulnerable to fire. The water moccasin misses you. The kobold hits you with a +0 whip. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is heavily wounded. The kobold barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You feel much better. You feel very sick. The water moccasin bites you but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The kobold hits you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The kobold hits you with a +0 whip. You die... Ignis goes out, and joins you in death. .....################>......# .....÷..##.........##'#.....# #######.÷...................# ###...................# #...................# #....###..#.........# ####...#.##.........# ###..K##....##'### ##S@.+.......# #####....#### #....# #....# ###### You could see a water moccasin and a kobold. Vanquished Creatures 5 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 5 hobgoblins 4 quokkas 10 ball pythons 5 bats 3 endoplasms 3 goblins 6 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cp3honet the Mountain Dwarf Cinder Acolyte began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 182 | D:1 | Reached skill level 4 in Maces & Flails 277 | D:1 | Reached XP level 2. HP: 17/26 MP: 3/3 1113 | D:2 | Found Taet Jiu's Assorted Antiques. 1146 | D:2 | Reached skill level 5 in Maces & Flails 1207 | D:2 | Reached XP level 3. HP: 24/31 MP: 4/4 1333 | D:2 | Reached XP level 4. HP: 15/38 MP: 5/5 1335 | D:2 | Reached skill level 6 in Maces & Flails 1505 | D:2 | Learned a level 2 spell: Scorch 1919 | D:3 | Noticed a water moccasin 1942 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_2f, aquarium_pool_2 D:2: layout_basic, serial_shops, nicolae_shop_tiny_statue_garden D:3: layout_basic, serial_curves, eino_curves_03, eino_curves_01, eino_curves_02 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 4 5 6 | 6.2 Fighting | | 3.2 Spellcasting | | 1.0 Fire Magic | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 32 || 157 Melee: Mace | 125 | 21 || 146 Whip | | 11 || 11 Cast: Scorch | | 4 || 4 Drink: Heal wounds | | 2 || 2 Berserk rage | | 1 || 1 Resistance | | 1 || 1 Armour: Robe | 54 | || 54 Leather armour | 40 | 53 || 93 Dodge: Dodged | 78 | 19 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1967 | 1804 | 163 | 0 | 1378 | 3 | 655.7 | Dungeon | 1967 | 1804 | 163 | 0 | 1378 | 3 | 655.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1068 daAuts D:2: 895 daAuts D:3: 4 daAuts