Dungeon Crawl Stone Soup version 0.34-a0-1293-gc5498a261d (webtiles) character file. Game seed: 14056757094608008600 42 cp3honet the Chiller (level 3, -4/24 HPs) Began as a Merfolk Ice Elementalist on Nov 19, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:01 (1589 turns). cp3honet the Chiller (Merfolk Ice Elementalist) Turns: 1589, Time: 00:04:02 Health: -4/24 AC: 8 Str: 8 XL: 3 Next: 54% Magic: 5/7 EV: 11 Int: 16 God: Gold: 117 SH: 0 Dex: 14 Spells: 1/8 levels left rFire . . . (100%) f - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: ice-armoured, freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons b - a +0 club f - a +0 rapier (weapon) Armour a - a +0 robe d - a +0 cloak (worn) e - a +0 leather armour (worn) Jewellery c - a ring of wizardry (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of vulnerability {unknown} e - 2 scrolls of noise {unknown} h - a scroll of fog {unknown} j - a scroll of blinking {unknown} Potions f - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting - Level 5.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 1% 1 b - Frozen Ramparts Ice 36% 1d6 4% 3 c - Ozocubu's Armour Ice 18% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 11% 1 Summon Ice Beast Ice/Summ 10% N/A 12% 3 Static Discharge Conj/Air 4% 3-4/arc 16% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 32% 3 Tukima's Dance Hex 2% N/A 32% 3 Fireball Conj/Fire 1% 3d3 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The frozen ramparts melt away. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (100% to hit) You freeze the frilled lizard. You kill the frilled lizard! Key pressed, stopping explore. Key pressed, stopping explore. A bat comes into view. Found a parchment of Maxwell's Portable Piledriver. A bat is nearby! A bat is nearby! A bat is nearby! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the bat. The wall freezes the bat. You kill the bat! The frozen ramparts melt away. A kobold comes into view. It is wielding a +0 whip. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kobold barely misses you. You freeze the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You pick up a parchment of Maxwell's Portable Piledriver and begin reading... You add the spell Maxwell's Portable Piledriver to your library. Key pressed, stopping explore. Key pressed, stopping explore. Things that are here: a +0 whip; 2 stones; a kobold corpse Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a club. Found a stone staircase leading down. Sigmund and a dart slug come into view. The dart slug launches a dart at you. The slug dart misses you. There are monsters nearby! There are monsters nearby! Throw: throwing net Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 98% to hit) You throw a throwing net. The throwing net hits Sigmund. Sigmund is caught in the net! Sigmund shouts! Sigmund screams, "Only death can liberate you!" Sigmund struggles against the net. An endoplasm comes into view. The dart slug launches a dart at you. The slug dart hits you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the endoplasm. The wall freezes the endoplasm. You kill the endoplasm! The dart slug launches a dart at you. The slug dart misses you. The frozen ramparts melt away. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Sigmund. The wall freezes the dart slug. The wall freezes Sigmund. Sigmund says, "I'm your fate." Sigmund gestures at you while chanting. The puff of flame hits you! The wall freezes the dart slug. Magic courses through your body. The wall freezes Sigmund but does no damage. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Frozen Ramparts (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the dart slug. The wall freezes Sigmund. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ## .## .... ..# @... ..# .J..w ..# ..... ..# ...... ..# #)..... ..# ####....... ..# ######@.@w..:... ..# #######......##.>..... ..###.......###### ....... ..##..####### ....<.. .##..## #...... ##..## #).... #..## #.### ..## #.# .## #.# You could see Sigmund and a dart slug. Vanquished Creatures 3 dart slugs (D:1) 2 ribbon worms (D:2) 2 endoplasms 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 3 bats 4 frilled lizards 3 goblins (D:1) 6 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cp3honet the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 124 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 279 | D:1 | Reached skill level 5 in Ice Magic 600 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 604 | D:1 | Learned a level 3 spell: Frozen Ramparts 608 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1573 | D:2 | Noticed Sigmund 1589 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_rooms, minmay_misc_feat_room, st_stairs_12 D:2: layout_rooms, hangedman_abyss_or_decor_stabs, serial_park_tiny_2, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.0 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Club || 48 Unarmed || 2 Rapier || 4 Throw: Throwing net || 1 Cast: Freeze || 47 Frozen Ramparts || 6 Ozocubu's Armour || 2 Drink: Magic || 1 Stab: Sleeping || 1 Armour: Robe || 59 Leather armour || 11 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1597 | 1556 | 41 | 0 | 1189 | 2 | 798.5 | Dungeon | 1597 | 1556 | 41 | 0 | 1189 | 2 | 798.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 979 daAuts D:2: 618 daAuts