crackfeller Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (2, 3, D:1) a +0 dagger a goblin skeleton (6, -27, D:1) a +0 whip (14, -16, D:1) a quokka skeleton (15, -16, D:1) a frilled lizard skeleton (19, -19, D:1) a +0 kite shield (30, 4, D:1) a bat skeleton (36, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, -18, D:1) a +0 sling (42, -17, D:1) 5 stones (48, -18, D:1) a ball python skeleton (51, 9, D:1) 6 stones (58, -26, D:1) a +0 dagger (61, -24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (22, 2, D:2) the +0 tower shield "Tappil" {-Cast rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. -Cast: It prevents spellcasting. (27, 2, D:2) a +0 robe (30, -5, D:2) an adder skeleton (32, -11, D:2) a +0 leather armour (43, 38, D:2) a +0 dagger (47, -4, D:2) a +0 dagger a kobold skeleton (47, 38, D:2) a frilled lizard corpse (skeletalised by now) (51, 2, D:2) a +0 ring mail (61, 19, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) 3 stones (2, 9, D:3) 2 stones (4, 1, D:3) an adder skeleton (10, 34, D:3) a +0 trident (12, 28, D:3) 4 stones (17, -10, D:3) a +0 dagger (24, -10, D:3) a hobgoblin corpse (skeletalised by now) (25, 6, D:3) the felid skeleton of crackfeller (30, 18, D:3) a +0 war axe 6 poisoned darts a kobold skeleton (33, 28, D:3) a +0 trident (36, 2, D:3) a quokka corpse (skeletalised by now) (38, -13, D:3) a +0 short sword a kobold corpse (skeletalised by now) (45, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, -5, D:4) a +0 short sword a +0 scale mail (11, -9, D:4) a +0 dagger a +0 robe an orc corpse (12, -20, D:4) a +0 hand axe a +0 flail an orc corpse (13, -21, D:4) a +0 leather armour a +0 flail an orc corpse (16, -20, D:4) a +0 leather armour a +1 short sword of venom