craigmon Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (2, -3, D:1) a quokka skeleton (16, -10, D:1) a +0 hand axe (18, 22, D:1) a +0 club a goblin skeleton (20, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 24, D:1) a bat skeleton (22, -8, D:1) a rat corpse (skeletalised by now) (29, 22, D:1) a ball python skeleton (32, 17, D:1) a frilled lizard skeleton (38, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 27, D:1) a ball python corpse (skeletalised by now) (40, -1, D:1) a +0 club a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (49, 17, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 25, D:2) a +0 dagger a stone (5, 21, D:2) a bat skeleton (5, 29, D:2) an adder skeleton (17, 11, D:2) a +0 dagger (27, 14, D:2) an adder corpse (skeletalised by now) (29, 14, D:2) a frilled lizard corpse (skeletalised by now) (40, -8, D:2) a +0 mace (43, -10, D:2) a +0 dagger (44, -10, D:2) a +0 whip 2 stones a kobold corpse (45, 10, D:2) a bat skeleton (45, 11, D:2) a +0 short sword a kobold skeleton (50, -6, D:2) a +0 robe the human skeleton of Sigmund