creeper Level 1 of the Dungeon (0, 0, D:1) a +0 spear (4, -2, D:1) a rat skeleton (6, -2, D:1) a jackal skeleton (6, 2, D:1) a bat skeleton (7, -2, D:1) a +0 club a kobold skeleton (12, 12, D:1) a +0 chain mail (13, 37, D:1) a +0 leather armour (24, 1, D:1) a quokka skeleton (31, 46, D:1) a quokka skeleton (37, 45, D:1) a +0 pair of gloves (37, 47, D:1) a +0 short sword (53, 21, D:1) a bat corpse (skeletalised by now) (53, 40, D:1) a +0 whip (62, 0, D:1) a +0 leather armour (62, 10, D:1) a +0 ring mail (62, 27, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (5, -5, D:2) a +0 spear (6, -3, D:2) a +0 scale mail (10, -1, D:2) a +0 scale mail (21, 21, D:2) a +0 dagger a +0 sling a +0 dagger a +0 sling a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, 21, D:2) a +0 falchion a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (24, -10, D:2) a hobgoblin corpse (skeletalised by now) (32, 0, D:2) a +0 hand axe (34, 29, D:2) a +0 scale mail (36, 20, D:2) an adder corpse (skeletalised by now) (37, 7, D:2) a +0 falchion (45, 9, D:2) a quokka corpse (skeletalised by now) (49, -5, D:2) a quill talisman (59, -2, D:2) a +0 short sword a kobold skeleton (61, 36, D:2) a +0 plate armour Level 3 of the Dungeon (5, 17, D:3) a +0 leather armour (9, 6, D:3) a +0 pair of boots (11, 2, D:3) the felid corpse of Natasha (skeletalised by now) (15, -5, D:3) a +0 flail (15, 0, D:3) a rat corpse (skeletalised by now) (25, 12, D:3) a ball python skeleton (25, 21, D:3) a +0 club (27, 13, D:3) a rat corpse (skeletalised by now) (28, -3, D:3) an adder corpse (skeletalised by now) (28, 42, D:3) the felid skeleton of Natasha (28, 44, D:3) a +0 whip (33, 23, D:3) a +0 club (34, 1, D:3) a bat corpse (skeletalised by now) (38, 41, D:3) a frilled lizard skeleton (40, -4, D:3) a +0 dagger (41, 35, D:3) a bat skeleton (42, 39, D:3) a quill talisman Level 4 of the Dungeon (4, -2, D:4) a jackal corpse (5, -3, D:4) a jackal corpse (5, 1, D:4) a +0 dagger (12, -6, D:4) a +0 short sword (41, 11, D:4) a large rock (42, 27, D:4) a +0 leather armour (47, 16, D:4) a hobgoblin corpse (55, 21, D:4) a dart slug corpse (55, 34, D:4) the +1 sling of Incongruity {chaos, rC+ Str-4 Int+2 Dex+6} rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6).