Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 8354224989152612221 126 creeper the Trooper (level 5, -2/41 HPs) Began as a Merfolk Wanderer on June 7, 2025. Killed by nerve-wracking pain ... invoked by a shadow imp (14 damage) ... on level 3 of the Dungeon. The game lasted 00:21:56 (2522 turns). creeper the Trooper (Merfolk Wanderer) Turns: 2522, Time: 00:21:57 Health: -2/41 AC: 5 Str: 13 XL: 5 Next: 9% Magic: 14/15 EV: 11 Int: 16 God: Gold: 79 SH: 0 Dex: 11 Spells: 2/6 levels left rFire + . . q - +0 sling rCold + . . (no offhand) rNeg . . . d - +0 leather armour rPois . i - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of protection from cold HPRegen 0.26/turn t - ring of Yguoph {+Blink rF+ MP+9 Int+4 Dex-3} MPRegen 0.14/turn %: no passive effects @: studying Fighting A: (nimble swimmer 2), mertail a: Evoke Blink You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +0 club q - a +0 sling (weapon) Missiles h - 38 stones r - 6 curare-tipped darts Armour d - a +0 leather armour (worn) i - a +2 hat (worn) Jewellery o - a ring of protection from cold (worn) t - the ring of Yguoph (worn) {+Blink rF+ MP+9 Int+4 Dex-3} (You acquired it on level 3 of the Dungeon) [ring of magical power] +Blink: It lets you blink. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). Wands e - a wand of iceblast (2) Scrolls c - a scroll of blinking j - a scroll of fear k - a scroll of poison s - 3 scrolls of teleportation Potions f - 7 potions of curing g - 2 potions of mutation {unknown} m - a potion of experience {unknown} n - a potion of moonshine {unknown} p - a potion of heal wounds {unknown} Baubles l - 2 flux baubles Skills: * Level 3.5 Fighting + Level 2.2 Throwing - Level 1.1 Armour - Level 2.4 Dodging - Level 2.0 Stealth - Level 1.2 Spellcasting - Level 1.5 Hexes - Level 2.1 Evocations + Level 3.3 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 16% 1 b - Tukima's Dance Hex 6% N/A 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 4% 1d1 28% 1 Lesser Beckoning Tloc 2% N/A 41% 2 Mercury Arrow Conj/Alch 2% 2d5 41% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 65% 3 Teleport Other Tloc 1% N/A 65% 3 Olgreb's Toxic Radiance Alch 1% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The shadow imp hits you. You shoot a sling bullet. The sling bullet barely misses the shadow imp. The shadow imp barely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is lightly wounded. The shadow imp hits you but does no damage. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is lightly wounded. The shadow imp is no longer moving slowly. The shadow imp hits you. Casting: Slow (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (lightly wounded, chance to affect: 49%) The shadow imp resists with some effort. The shadow imp hits you. Casting: Slow (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (lightly wounded, chance to affect: 49%) The shadow imp seems to slow down. You shoot a sling bullet. The sling bullet barely misses the shadow imp. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. The shadow imp barely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is heavily wounded. The shadow imp hits you but does no damage. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is severely wounded. The shadow imp is no longer moving slowly. The shadow imp gestures at you. Pain shoots through your body! You die... ##.....##)# ###... #.......#.# #....# #.......#.# ###...## #.......#.# #....## ##.....##.# ##.#..# ##.).###.## #....## #....##..# #.#.## #.##.###)# ###.#.# #.##.# #@# ##.....# #.##.###5# ##..##.## #.##..##.# #..###.# #.###.##.####......# #### #.# #.##......###### #... ####.###†####.#### #... #.............## #... #.........##...# #... #.>.....#.##.#.## #... You could see a shadow imp. Vanquished Creatures A gnoll bouda (D:4) 3 gnolls (D:4) 2 adders (D:3) 3 dart slugs (D:1) A ribbon worm (D:2) 5 orcs 5 endoplasms 3 giant cockroaches 2 hobgoblins A quokka (D:2) 6 ball pythons 5 bats 3 frilled lizards (D:1) 6 goblins 3 kobolds 4 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | creeper the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | creeper set off with the following items: a +0 club, 9 | poisoned darts, a scroll of blinking, a +0 leather armour, | a wand of iceblast (4); and the following spell memorised: | Slow; and the following spells available to memorise: | Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 14 | D:1 | Found a faded altar of an unknown god. 81 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/3 566 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/4 570 | D:1 | Learned a level 3 spell: Tukima's Dance 1310 | D:2 | Found Omyatuj's Jewellery Boutique. 1555 | D:3 | Identified 2 scrolls of acquirement 1556 | D:3 | Acquired the ring of Yguoph {+Blink rF+ MP+9 Int+4 Dex-3} 1560 | D:3 | Acquired a manual of Fighting 1892 | D:3 | Reached skill level 1 in Fighting 1982 | D:3 | Reached XP level 4. HP: 27/32 MP: 5/5 2168 | D:4 | Reached XP level 5. HP: 9/41 MP: 6/6 2522 | D:3 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms, basic_ecumenical_altar, minmay_domino_2 D:2: layout_basic, serial_shops, nicolae_shop_gaudy_bauble D:3: layout_rooms D:4: layout_cave_pools, hellmonk_guarded_unrand_hermit, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Fighting | 1 3 | 3.5 Stealth | 2 | 2.0 Throwing | 2 | 2.2 Shapeshifting | 3 | 3.3 Armour | | 1.1 Spellcasting | | 1.2 Hexes | | 1.5 Evocations | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 43 | || 43 Fire: Sling | 64 | 57 || 121 Throw: Dart | 68 | 11 || 79 Stone | 1 | || 1 Cast: Slow | 8 | 18 || 26 Ability: Evoke Blink | | 1 || 1 Evoke: Wand | 1 | 1 || 2 Use: Scroll | 7 | 1 || 8 Potion | | 2 || 2 Armour: Leather armour | 82 | 62 || 144 Dodge: Dodged | 73 | 44 || 117