Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 5557843625730058141 20 creeper the Conjurer (level 2, 0/20 HPs) Began as a Revenant Conjurer on July 3, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:23 (1268 turns). creeper the Conjurer (Revenant Conjurer) Turns: 1268, Time: 00:05:23 Health: 0/20 AC: 4 Str: 10 XL: 2 Next: 58% Magic: 3/5 EV: 10 Int: 17 God: Gold: 49 SH: 0 Dex: 7 Spells: 2/5 levels left rFire . . . - Claws rCold + . . (no offhand) rNeg + + + a - +0 robe rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet (worn) e - a +0 pair of boots (worn) j - a +3 chain mail Magical Staves g - a staff of cold Scrolls d - a scroll of identify {unknown} f - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} Potions b - a potion of magic i - 3 potions of might {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.0 Dodging - Level 2.4 Stealth + Level 2.4 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History The ribbon worm is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. There is a stone staircase leading up here. You start resting. A ribbon worm is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (wandering, hasn't noticed you, 92% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you. Without enough magic to sustain it, your Searing Ray dissipates. You scratch the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Magic courses through your body. The ribbon worm bites you! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 92% to hit) You focus your ray upon the ribbon worm. The searing ray misses the ribbon worm. (Press . to maintain the ray.) The ribbon worm bites you but does no damage. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you! You die... .# ### . ## ...######. .#+### )........# ...... ......†..##...... ................ ............# .......w#..## #.# .......@##.## ... ........##..######.# ##..........#....#.. #.............#.#.### #...<.....##....#... ######....+..##.#.####. #....#####........ #....# ###.####. #..+## #.w.##. You could see a ribbon worm. Vanquished Creatures 3 giant cockroaches (D:1) A hobgoblin (D:2) 4 jackals (D:1) 2 ball pythons 2 bats (D:1) 3 frilled lizards 2 goblins (D:1) 2 kobolds 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | creeper the Revenant Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 19 | D:1 | Found Nolunw Nick's Magic Scroll Emporium. 198 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 1125 | D:2 | Learned a level 2 spell: Searing Ray 1268 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minivault_23, grunt_decor_clamped D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.4 Spellcasting | | 2.4 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 39 Cast: Magic Dart || 40 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 28 Dodge: Dodged || 19