Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 11429404856924594099 933 creeper the Magician (level 8, 0/50 HPs) Began as a Djinni Conjurer on July 17, 2025. Slain by Edmund ... wielding a +4 flail of protection (12 damage) ... on level 6 of the Dungeon. The game lasted 00:20:12 (4971 turns). creeper the Magician (Djinni Conjurer) Turns: 4971, Time: 00:20:13 Health: 0/50 AC: 3 Str: 6 XL: 8 Next: 33% Gold: 265 EV: 10 Int: 21 God: SH: 0 Dex: 13 rFire + . . p - staff of earth rCold . . . (no offhand) rNeg . . . v - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no amulet) Will ..... u - ring of resist corrosion Stlth ++ t - ring of ice HPRegen 0.28/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 265 gold pieces. Inventory: Missiles m - 3 datura-tipped darts Armour a - a +0 robe r - a +0 scale mail of willpower v - a +0 leather armour (worn) Magical Staves p - a staff of earth (weapon) Jewellery t - a ring of ice (worn) u - a ring of resist corrosion (worn) Scrolls b - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} g - a scroll of butterflies {unknown} h - 2 scrolls of fog i - a scroll of silence {unknown} k - 2 scrolls of vulnerability l - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} o - 3 scrolls of enchant armour q - 3 scrolls of teleportation s - a scroll of poison {unknown} Potions c - a potion of brilliance {unknown} e - 3 potions of curing f - 2 potions of heal wounds {unknown} j - 2 potions of lignification Skills: + Level 3.1 Staves - Level 2.2 Dodging - Level 1.6 Stealth + Level 6.4 Spellcasting + Level 6.4 Conjurations - Level 6.4 Hexes - Level 6.4 Summonings - Level 6.4 Necromancy - Level 6.4 Translocations - Level 6.4 Forgecraft - Level 6.4 Fire Magic - Level 6.4 Ice Magic - Level 6.4 Air Magic - Level 6.4 Earth Magic - Level 6.4 Alchemy + Level 3.4 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 11% 4 e - Apportation Tloc 66% N/A 1% 1 f - Blink Tloc 66% N/A 1% 2 g - Static Discharge Conj/Air 66% 3-6/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Gozag Ru Yredelemnul Shops: D:5 : Annotations: D:6 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Edmund is heavily wounded. You hear an angry hiss. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is heavily wounded. The searing ray misses Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +0 ring mail (heavily wounded, 83% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you but does no damage. The searing ray hits Edmund. Edmund is severely wounded. Edmund hits you with a +4 flail of protection! The searing ray misses Edmund. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund. Edmund is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Edmund hits you with a +4 flail of protection! You die... Edmund says, "That'll show my brother!" #.##.#<...# #######.## ###..# #.......# #..# #.####### #..# #.# .... #.# #..#. #.# ..#.# ##.######.###. #..@@......... #########.###. You could see Edmund. Vanquished Creatures A water moccasin (D:4) A black bear (D:5) 2 ogres A bullfrog (D:6) A jelly (D:4) 2 bombardier beetles 2 hounds An orc priest (D:4) 2 iguanas 2 orc wizards (D:4) Robin (D:2) A gnoll (D:2) 7 adders A shadow imp (D:6) A white imp (D:5) 2 dart slugs 15 orcs 4 ribbon worms 4 endoplasms 7 giant cockroaches 11 hobgoblins 5 jackals 10 ball pythons 8 bats 2 frilled lizards 18 goblins 10 kobolds 3 quokkas 8 rats 133 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | creeper the Djinni Conjurer began the quest for the Orb. 0 | D:1 | creeper set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 425 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 425 | D:1 | Learned a level 1 spell: Apportation 612 | D:1 | Found a faded altar of an unknown god. 1088 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1165 | D:2 | Noticed Robin 1171 | D:2 | Killed Robin 1617 | D:2 | Reached XP level 5. HP: 33/35 MP: 0/0 1617 | D:2 | Learned a level 2 spell: Blink 1897 | D:3 | Found an opulent altar of Gozag. 1986 | D:3 | Reached skill level 5 in Spellcasting 1986 | D:3 | Reached skill level 5 in Conjurations 1986 | D:3 | Reached skill level 5 in Hexes 1986 | D:3 | Reached skill level 5 in Summonings 1986 | D:3 | Reached skill level 5 in Necromancy 1986 | D:3 | Reached skill level 5 in Translocations 1986 | D:3 | Reached skill level 5 in Forgecraft 1986 | D:3 | Reached skill level 5 in Fire Magic 1986 | D:3 | Reached skill level 5 in Ice Magic 1986 | D:3 | Reached skill level 5 in Air Magic 1986 | D:3 | Reached skill level 5 in Earth Magic 1986 | D:3 | Reached skill level 5 in Alchemy 2992 | D:4 | Reached XP level 6. HP: 17/40 MP: 0/0 3170 | D:4 | Reached skill level 1 in Staves 3170 | D:4 | Reached skill level 1 in Evocations 3322 | D:4 | Reached XP level 7. HP: 38/45 MP: 0/0 3322 | D:4 | Learned a level 2 spell: Static Discharge 3719 | D:4 | Found a sacrificial altar of Ru. 3827 | D:5 | Entered Level 5 of the Dungeon 4088 | D:5 | Found a basalt altar of Yredelemnul. 4092 | D:5 | Found a snail-covered altar of Cheibriados. 4098 | D:5 | Found Cafegyk's Book Boutique. 4251 | D:5 | Reached XP level 8. HP: 47/50 MP: 0/0 4494 | D:5 | Identified the lupine talisman of Mirth {rPois rCorr Str+3 | Int+3} 4956 | D:6 | Noticed Edmund 4971 | D:6 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, chequers_ecumenical_altar_twisty, minmay_misc_feat_roman D:2: minmay_diamond_boxcup, layout_loops_ring, uniq_robin D:3: layout_loops_corners, grunt_gozag_breadcrumbs, dreamdust_princess_corridor, minmay_misc_feat_four_crosses, minmay_misc_feat_diagonals, minivault_27, hangedman_abyss_or_decor_lesser_grid D:4: layout_gridville, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_catwalk D:5: layout_gridville, chequers_temple_overflow_statue_of_worship, serial_shops, nicolae_shopburst, st_stairs_11 D:6: layout_basic, minmay_temple_entry_antechambers, portal_sewer_entry_b, sigmund_army, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.4 Conjurations | 4 5 6 | 6.4 Hexes | 4 5 6 | 6.4 Summonings | 4 5 6 | 6.4 Necromancy | 4 5 6 | 6.4 Translocations | 4 5 6 | 6.4 Forgecraft | 4 5 6 | 6.4 Fire Magic | 4 5 6 | 6.4 Ice Magic | 4 5 6 | 6.4 Air Magic | 4 5 6 | 6.4 Earth Magic | 4 5 6 | 6.4 Alchemy | 4 5 6 | 6.4 Staves | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.4 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Staff | | 2 | 3 || 5 Cast: Magic Dart | 70 | 86 | 66 || 222 Searing Ray | 4 | 16 | 14 || 34 Blink | | 1 | || 1 Fulminant Prism | | | 3 || 3 Use: Scroll | | | 6 || 6 Armour: Robe | 7 | 7 | 8 || 22 Leather armour | | | 4 || 4 Dodge: Dodged | 9 | 7 | 13 || 29