Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 13022642237965859453 127459 creeper the Fetichist (level 16, -1/70 HPs) Began as a Spriggan Necromancer on Sept 5, 2025. Was an Initiate of Gozag. Killed from afar by a manticore (16 damage) ... with a volley of spikes ... on level 15 of the Dungeon on Sept 8, 2025. The game lasted 07:57:38 (42952 turns). creeper the Fetichist (Spriggan Necromancer) Turns: 42952, Time: 07:57:38 Health: -1/70 AC: 3 Str: 4 XL: 16 Next: 46% Magic: 4/32 EV: 33 Int: 29 God: Gozag Gold: 2614 SH: 7 Dex: 19 Spells: 9/37 levels left rFire + + . a - +3 dagger "Spriggan's Peril" {holy, Fly Int+4 Stlth+} rCold + + + x - +3 buckler {AC+3} rNeg . . . t - melded +2 robe {rN+} rPois . o - +0 hat rElec + f - scarf {rC+ rF+} rCorr . H - dreamdust necklace {Acrobat} SInv + n - ring of Gozooj {rElec rF+ rC+ Str-2 Slay+5} Will ++... q - +6 ring of intelligence Stlth +++++++ HPRegen 0.31/turn MPRegen 0.23/turn %: acrobat @: aqua-form, spiked, gold aura, flying, studying 2 skills, very quick A: water reaching, water splatter, watery grave, amphibious, steam response, freeze response, very small, no large weapons, unfitting armour, see invisible, speed 3 a: Watery Grave, Begin Untransformation, Renounce Religion, Evoke Invisibility, Potion Petition, Call Merchant, Bribe Branch You were on level 15 of the Dungeon. You worshipped Gozag. Gozag was most pleased with you. Your body was made of elemental water. You visited 4 branches of the dungeon, and saw 23 of its levels. You visited the chambers of the Necropolis 1 time. You also visited: Bailey and Gauntlet. You collected 9334 gold pieces. You spent 6314 gold pieces at shops. You paid 406 gold pieces to Gozag. Inventory: Hand Weapons a - the +3 dagger "Spriggan's Peril" (weapon) {holy, Fly Int+4 Stlth+} (You found it on level 6 of the Dungeon) Fly: It grants you flight. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. m - the +6 arbalest "Damnation" {damnation} (You found it in the Necropolis) Missiles y - 3 atropa-tipped darts K - 5 curare-tipped darts U - 3 throwing nets Armour b - a +2 cloak f - a scarf of resistance (worn) o - a +0 hat (worn) t - a +2 robe of positive energy (melded) x - a +3 buckler of protection (worn) Jewellery i - a +5 ring of evasion n - the ring of Gozooj (worn) {rElec rF+ rC+ Str-2 Slay+5} (You found it on level 13 of the Dungeon) [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str-2: It affects your strength (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). q - a +6 ring of intelligence (worn) H - the dreamdust necklace (worn) {Acrobat} (You bought it in a shop on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. L - the ring "Cen Ziunk" {Will+ rCorr Wiz Str-2} (You found it in a Gauntlet) [ring of wizardry] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). V - the ring "Caeptoase" {rF++ rC- AC+4 Dex+2 Stlth+} (You bought it in a shop on level 2 of the Dungeon) [ring of protection] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Wands u - a wand of mindburst (6) z - a wand of flame (8) E - a wand of digging (7) X - a wand of acid (1) Scrolls j - 4 scrolls of torment s - 2 scrolls of blinking v - 2 scrolls of fog w - 8 scrolls of teleportation D - 3 scrolls of fear G - 3 scrolls of amnesia J - 2 scrolls of enchant weapon M - 3 scrolls of revelation Q - 3 scrolls of vulnerability S - 4 scrolls of immolation Y - a scroll of summoning Potions c - 3 potions of magic g - a potion of brilliance h - 2 potions of attraction l - 3 potions of lignification p - 6 potions of curing r - 2 potions of cancellation {unknown} A - 2 potions of haste C - 7 potions of might F - 2 potions of resistance I - 3 potions of enlightenment N - a potion of invisibility {unknown} W - 11 potions of ambrosia Miscellaneous P - a +0 lightning rod (2/4) R - a +1 phantom mirror Talismans d - the wellspring talisman "Gum Loaboe" (active) {+Inv rElec rC+} (You found it in the Necropolis) [wellspring talisman] +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC+: It protects you from cold. e - a lupine talisman k - a hive talisman B - a serpent talisman O - a spider talisman T - a talisman of death Z - a medusa talisman Skills: - Level 2.1 Fighting - Level 10.0 Short Blades - Level 6.1 Throwing + Level 11.3 Dodging + Level 12.9 Stealth - Level 11.0 Spellcasting - Level 6.4 Necromancy - Level 13.5 Translocations - Level 11.4 Air Magic - Level 18.1 Evocations * Level 16.5 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 100% 2d14 1% 2 c - Dispersal Tloc 38% N/A 4% 6 d - Shock Conj/Air 100% 1d9 1% 1 e - Swiftness Air 70% N/A 1% 3 f - Airstrike Air 35% 2d(5-21) 1% 4 g - Gell's Gavotte Tloc 38% 2d(28-42) 4% 6 h - Blink Tloc 100% N/A 1% 2 i - Teleport Other Tloc 76% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 100% 3d10 1% 2 Vampiric Draining Necr 52% 2d9 1% 3 Magic Dart Conj 64% 1d6 7% 1 Searing Ray Conj 32% 2d5 11% 2 Curse of Agony Necr 52% N/A 13% 5 Frozen Ramparts Ice 32% 1d5 21% 3 Ozocubu's Armour Ice 16% N/A 21% 3 Brom's Barrelling Bould Conj/Erth 16% 2d5 56% 4 Fulminant Prism Conj/Alch 8% 3d6 56% 4 Leda's Liquefaction Alch/Erth 8% N/A 56% 4 Petrify Alch/Erth 16% N/A 56% 4 Alistair's Walking Alem Alch/Frge 16% N/A 88% 5 Hoarfrost Cannonade Ice/Frge 8% 3d6/3d12 88% 5 Metabolic Englaciation Hex/Ice 8% N/A 88% 5 Nazja's Percussive Temp Frge 8% 4d5 88% 5 Bombard Conj/Erth 8% 9d2 100% 6 Forge Phalanx Beetle Frge 8% N/A 100% 6 Haunt Necr/Summ 17% N/A 100% 7 Hellfire Mortar Fire/Erth/Frge 8% 4d6 100% 7 Infestation Necr 26% N/A 100% 8 Animate Dead Necr Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Shoals (0/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults (0/5) D:13 Bailey (visited) Gauntlet (visited) Depths: D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:2 [=(* D:5 : D:7 *= D:13 ? Orc:1 : Orc:2 !:[? Annotations: Lair:5 1 runed translucent door Innate Abilities, Weirdness & Mutations Your body is made of elemental water. Your aqueous body allows to you attack from a distance. When injured, pools of shallow water form around you. You can command nearby water to drown your enemies. You are amphibious. When hit by fire damage, your body sometimes produces steam. When hit by cold damage, your body sometimes freezes. Your body armour is melded. You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History The manticore completely misses you. The manticore closely misses you. The manticore barely misses you. You hit the manticore but do no damage. The manticore is heavily wounded. The manticore completely misses you. x2; The manticore claws you. You are too injured to fight recklessly! You hit the manticore. The manticore is heavily wounded. You hit the manticore. The manticore is heavily wounded. The manticore completely misses you. x2; The manticore claws you. You splash onto the ground. You hit the manticore. The manticore is severely wounded. You hit the manticore. The manticore is severely wounded. The manticore barely misses you. The manticore completely misses you. x2 You barely miss the manticore. The manticore is severely wounded. The manticore completely misses you. You block the manticore's attack. The manticore claws you! You splash onto the ground. You hit the manticore. The manticore is severely wounded. The manticore attacks as it pursues you! The manticore bites you! * * * LOW HITPOINT WARNING * * * You splash onto the ground. You block the manticore's attack. The manticore completely misses you. The manticore flicks its tail. The volley of spikes skewers you. Barbed spikes become lodged in your body. * * * LOW HITPOINT WARNING * * * You see here 5 gold pieces. Okay, then. You feel better. The manticore flicks its tail. The volley of spikes skewers you! More barbed spikes become lodged in your body. You die... Your body crumbles into a pile of gold. ######## #......# #......######### #......~.#.....### ####### ######~#.#.###.#.. ......# ########~~H~~#.#...#.... ......# #..$$$$.~####~...#.###.. ......# #....)