Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 17137600665367872078 8 crientic the Caller (level 2, 0/22 HPs) Began as a Demonspawn Wanderer on Dec 10, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:03:16 (141 turns). crientic the Caller (Demonspawn Wanderer) Turns: 141, Time: 00:03:17 Health: 0/22 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 10 Int: 14 God: Gold: 15 SH: 0 Dex: 11 Spells: 3/5 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: about to teleport A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 2.1 Spellcasting + Level 3.2 Summonings + Level 1.5 Earth Magic + Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 10% 2d5 13% 1 b - Summon Small Mammal Summ 40% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 10% 2 Call Canine Familiar Summ 10% N/A 19% 3 Passwall Erth 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Aim: a bat (ally target, 33% to hit) You throw a javelin. The javelin closely misses the bat. The bat hits you but does no damage. The bat hits you. Throw: 3 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (ally target, 33% to hit) You throw a javelin. The javelin closely misses the bat. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Throw: 2 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (33% to hit) You throw a javelin. The javelin pierces through the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (52% to hit) You throw a javelin. The javelin closely misses the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. x2 You barely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin misses you. The goblin barely misses you. The hobgoblin hits you. You die... ..##..... .......(###...(.#.# ........#.........# ........#.........### .................... ..................## .......†#..........# #...g....##...##.### #.@g####.r.g....# #####gg.#.....#g.#.# ...............##.# #####..........##... #.......>#..###g. ...##..........##..> #.#.# #.....####...#.. .... #......# #.#.#.. ...r #...#..###.#.... You could see 2 hobgoblins and 2 goblins. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crientic the Demonspawn Wanderer began the quest for the | Orb. 0 | D:1 | crientic set off with the following items: a +0 club, a | scroll of blinking, a +0 robe, a scroll of teleportation; | and the following spells available to memorise: Summon | Small Mammal, Call Imp, Sandblast, Call Canine Familiar, | Passwall. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sandblast 4 | D:1 | Learned a level 1 spell: Summon Small Mammal 138 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 6/22 MP: 5/5 141 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_rooms Action || total ---------------------------++------- Melee: Club || 15 Throw: Javelin || 4 Cast: Sandblast || 3 Summon Small Mamm || 2 Use: Scroll || 2 Armour: Robe || 21 Dodge: Dodged || 22