Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 11151128925541360893 0 crisher2001 the Ducker (level 1, 18/18 HPs) Began as a Human Monk on May 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). crisher2001 the Ducker (Human Monk) Turns: 0, Time: 00:00:06 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 hand axe rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting - Level 3.0 Axes - Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History 🤖 Initializing magus_ShadowRider38_sobieck.rc ... ✅ Successfully initialized magus_ShadowRider38_sobieck.rc [v0.0.47] Welcome, crisher2001 the Human Monk. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##+## #...# +.@.+ #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crisher2001 the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_loops_ring, serial_forest, infiniplex_forest_lined_room_, infiniplex_forest_lined_corner, infiniplex_forest_straight_4, infiniplex_forest_clump_small