Dungeon Crawl Stone Soup version 0.34-a0-745-g0f61ba0e50 (webtiles) character file. Game seed: 8074632699854789670 158 crisher2001 the Conjurer (level 5, 0/38 HPs) Began as a Draconian Conjurer on Sept 10, 2025. Slain by an orc wizard ... wielding a +2 dagger of venom (1 damage) ... on level 3 of the Dungeon. The game lasted 00:04:14 (1992 turns). crisher2001 the Conjurer (Draconian Conjurer) Turns: 1992, Time: 00:04:15 Health: 0/38 AC: 5 Str: 7 XL: 5 Next: 16% Magic: 1/8 EV: 11 Int: 24 God: Gold: 88 SH: 0 Dex: 10 Spells: 9/10 levels left rFire + . . (50%) f - +0 hand axe of Xusip {drain, rN+ rCorr Int+4} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... e - ring of protection from fire Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -17) A: AC +5, unfitting armour, cold-blooded, armoured tail 1, talons 1, low MP 1, weak 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - the +0 hand axe of Xusip (weapon) {drain, rN+ rCorr Int+4} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Missiles b - 4 stones d - 7 poisoned darts Jewellery e - a ring of protection from fire (worn) Talismans c - a rimehorn talisman Scrolls c - 4 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - a scroll of vulnerability {unknown} Potions g - 2 potions of magic d - a potion of haste {unknown} M - a potion of mutation l - a potion of lignification {unknown} n - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting * Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Slow Hex 12% N/A 11% 1 Construct Spike Launche Frge 6% 2d3 16% 2 Jinxbite Hex 6% 2d2 16% 2 Gloom Hex/Necr 6% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You have sharp toenails. Your magical capacity is low. (-10% MP) You are weak. (Str -2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. You feel sick. The orc wizard points at you and mumbles some strange words. The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. You feel sick. The orc wizard closely misses you. You hit the orc wizard but do no damage. Your tail-slap misses the orc wizard. The orc wizard is moderately wounded. You feel sick. The orc wizard casts a spell at you. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard is moderately wounded. You feel sick. The orc wizard hits you but does no damage. You are more poisoned. You hit the orc wizard. You drain the orc wizard. The orc wizard is heavily wounded. You feel sick. The orc wizard hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You barely miss the orc wizard. The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The orc wizard hits you but does no damage. It was a potion of mutation. You feel extremely strange. You feel weaker. You feel less energetic. Your toenails lengthen and sharpen. f -> M - a potion of mutation * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard hits you with a +2 dagger of venom. You die... #### ### ..## ..# ...# #.. ###... #.)##.##.# #.)#...#.# #...###..# # #..#@o.#.##.#### #..##.##........ ##..#.#..##..... #...#...# #### #..###..# #...#...# #..#.#..# ##.##)##.... #..#.).#..### You could see an orc wizard (very drained). Vanquished Creatures A centaur (D:3) Terence (D:3) An adder (D:2) 4 orcs (D:3) 6 endoplasms 12 giant cockroaches A hobgoblin (D:2) 5 jackals A quokka (D:3) A ball python (D:2) 4 bats A goblin (D:1) 3 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crisher2001 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 1172 | D:2 | Reached XP level 3. HP: 24/26 MP: 6/6 1573 | D:3 | Identified the +0 hand axe of Xusip {drain, rN+ rCorr | Int+4} 1588 | D:3 | Noticed Terence 1613 | D:3 | HP: 1/26 [Terence/+0 mace (4)] 1615 | D:3 | Killed Terence 1616 | D:3 | Reached skill level 5 in Conjurations 1726 | D:3 | Reached XP level 4. HP: 28/33 MP: 8/8 1773 | D:3 | Noticed a centaur 1790 | D:3 | Killed a centaur 1791 | D:3 | Reached skill level 3 in Spellcasting 1791 | D:3 | Reached XP level 5. HP: 5/38 MP: 4/9 1992 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1992 | D:3 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 1992 | D:3 | Gained mutation: You have sharp toenails. [potion of | mutation] 1992 | D:3 | HP: 1/38 [poisoned by an orc wizard] 1992 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: minmay_roachtagon, layout_rooms D:3: minmay_angry_zag, layout_loops_ring, mainiacjoe_overflow_catwalk_spiral, minmay_ruptured, uniq_terence, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 5 | 5.6 Spellcasting | 3 | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 14 || 139 Melee: Dagger | 101 | || 101 Unarmed | 4 | || 4 Tailslap | 15 | 3 || 18 Hand axe | 23 | 20 || 43 Cast: Magic Dart | 43 | 23 || 66 Drink: Magic | 1 | || 1 Mutation | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: None | 108 | 42 || 150 Dodge: Dodged | 121 | 40 || 161 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2001 | 1974 | 27 | 0 | 1582 | 3 | 667.0 | Dungeon | 2001 | 1974 | 27 | 0 | 1582 | 3 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts D:2: 810 daAuts D:3: 351 daAuts