Dungeon Crawl Stone Soup version 0.32-b1-36-g01caadce97 (webtiles) character file. Game seed: 13588619640963738753 245 crok the Chopper (level 6, -4/46 HPs) Began as a Coglin Gladiator on Aug 28, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:01:40 (1057 turns). crok the Chopper (Coglin Gladiator) Turns: 1057, Time: 00:01:40 Health: -4/46 AC: 6 Str: 17 XL: 6 Next: 10% Magic: 6/6 EV: 12 Int: 7 God: Gold: 127 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +1 war axe {Ana} rCold . . . f - +0 dagger {Luis} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . k - +0 cloak rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-4 -> -20), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) {Ana} f - a +0 dagger (offhand) {Luis} Missiles d - 2 throwing nets e - a javelin i - 2 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 pair of boots (worn) k - a +0 cloak (worn) Scrolls j - 2 scrolls of vulnerability m - 3 scrolls of identify {unknown} o - a scroll of acquirement {unknown} Potions h - a potion of invisibility {unknown} l - a potion of experience {unknown} n - a potion of enlightenment {unknown} p - a potion of degeneration {unknown} q - a potion of attraction {unknown} r - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting * Level 4.0 Axes + Level 2.4 Throwing * Level 2.2 Armour * Level 3.7 Dodging + Level 1.3 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin barely misses you. x2 You slash the water moccasin with your +1 war axe! The water moccasin is heavily wounded. You barely miss the water moccasin with your +0 dagger. The water moccasin bites you but does no damage. You closely miss the water moccasin with your +0 dagger. The water moccasin is heavily wounded. You barely miss the water moccasin with your +1 war axe. The water moccasin bites you. The water moccasin bites you! You closely miss the water moccasin with your +1 war axe. The water moccasin is heavily wounded. You hit the water moccasin with your +0 dagger. The water moccasin closely misses you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You closely miss the water moccasin with your +1 war axe. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You completely miss the water moccasin with your +1 war axe. The water moccasin bites you. The water moccasin completely misses you. You closely miss the water moccasin with your +1 war axe. The water moccasin is heavily wounded. You closely miss the water moccasin with your +0 dagger. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You completely miss the water moccasin with your +0 dagger. The water moccasin is heavily wounded. You closely miss the water moccasin with your +1 war axe. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin with your +1 war axe. The water moccasin is heavily wounded. You barely miss the water moccasin with your +0 dagger. You die... ## #... # #... .. #<.. #.# ###...##### .. ..........#(##... .........@S...# ..........#.#.# #....#.### .. #....#.# ## #.[..#.# #....#.# #.#.##.# #......# #.#######.....## You could see a water moccasin. Vanquished Creatures Sigmund (D:4) An iguana (D:4) 2 adders (D:4) A ribbon worm (D:2) 4 dart slugs 3 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 5 hobgoblins 3 jackals (D:1) A quokka (D:2) 4 ball pythons 3 bats 3 frilled lizards (D:1) 5 kobolds (D:1) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crok the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 69 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 330 | D:1 | Reached XP level 3. HP: 18/27 MP: 3/3 335 | D:1 | Reached skill level 1 in Armour 940 | D:2 | You fall into a shaft and drop 2 floors! 946 | D:4 | Noticed Sigmund 956 | D:4 | Killed Sigmund 957 | D:4 | Reached skill level 1 in Stealth 957 | D:4 | Reached XP level 4. HP: 32/34 MP: 4/4 957 | D:4 | Reached XP level 5. HP: 37/39 MP: 5/5 962 | D:4 | Reached skill level 4 in Axes 962 | D:4 | Reached XP level 6. HP: 35/46 MP: 6/6 1036 | D:4 | Noticed a water moccasin 1056 | D:4 | HP: 2/46 [water moccasin (8)] 1057 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: minmay_chambers_of_twos, layout_rooms, serial_shops, nicolae_shop_hallway_stairs D:4: layout_loops_cross, uniq_menkaure, uniq_sigmund, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.7 Throwing | 2 | 2.4 Armour | 2 | 2.2 Stealth | 1 | 1.3 Axes | 4 | 4.0 Fighting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 78 | 29 || 107 Dagger | 59 | 28 || 87 Throw: Throwing net | 1 | || 1 Dart | | 1 || 1 Use: Scroll | 2 | || 2 Stab: Held in net/web | 1 | || 1 Sleeping | | 1 || 1 Armour: Leather armour | 41 | 23 || 64 Dodge: Dodged | 44 | 14 || 58