crok Level 1 of the Dungeon [Shop] Wikhlit's Distillery a potion of curing (33 gold) 2 potions of mutation (176 gold) a potion of attraction (33 gold) a potion of ambrosia (88 gold) a potion of brilliance (44 gold) a potion of heal wounds (55 gold) a potion of ambrosia (88 gold) a potion of attraction (33 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -19, D:1) a quokka corpse (skeletalised by now) (6, 11, D:1) a +0 chain mail (9, -11, D:1) a rat corpse (skeletalised by now) (11, -1, D:1) a ball python skeleton (17, -10, D:1) a +6 ring of dexterity (19, 22, D:1) a hobgoblin corpse (skeletalised by now) (30, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -23, D:1) a +0 spear (42, -2, D:1) a +0 whip (45, 21, D:1) 5 large rocks (54, -10, D:1) a ball python corpse (skeletalised by now) (57, 15, D:1) 6 stones (58, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Woisis's Distillery a potion of mutation (88 gold) 2 potions of berserk rage (110 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of degeneration (11 gold) a potion of heal wounds (55 gold) a potion of lignification (33 gold) a potion of attraction (33 gold) 2 potions of might (88 gold) a potion of magic (88 gold) a potion of curing (33 gold) (0, 0, D:2) a hobgoblin skeleton (3, 6, D:2) a +0 spear (4, 24, D:2) a +0 hammer (4, 25, D:2) a +0 hammer (4, 26, D:2) a +0 hammer (5, 26, D:2) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (6, 32, D:2) a +0 hammer (7, 31, D:2) a +0 hammer (12, 16, D:2) a jackal skeleton (14, 17, D:2) a ball python skeleton (20, -3, D:2) a +0 dagger of draining (32, -2, D:2) a +0 pair of gloves (32, 1, D:2) a +1 scythe of protection a +2 robe (33, 1, D:2) a quokka skeleton (35, 1, D:2) a quokka skeleton (36, 3, D:2) a +0 dagger (41, 16, D:2) a frilled lizard corpse (skeletalised by now) (44, 34, D:2) a stone (46, 5, D:2) the felid skeleton of Natasha (48, 16, D:2) a +0 leather armour (51, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (51, 26, D:2) a jackal corpse (skeletalised by now) (52, -2, D:2) a bat corpse (skeletalised by now) (52, 26, D:2) a +2 dagger of protection a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (57, -1, D:2) a rat corpse (skeletalised by now) (58, -4, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (60, -8, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 2, D:3) a quokka corpse (8, 0, D:3) a ring of see invisible (14, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 4 stones