crok Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 15, D:1) a stone (3, -4, D:1) a +0 leather armour (3, 0, D:1) a hobgoblin skeleton (6, 14, D:1) a +0 spear (9, 12, D:1) 5 stones (10, -15, D:1) a bat corpse (skeletalised by now) (11, -17, D:1) a rat skeleton (11, -16, D:1) a rat corpse (skeletalised by now) (11, -9, D:1) a +0 club (11, 12, D:1) 3 stones (21, -11, D:1) a +0 dagger (24, -8, D:1) a +0 club (26, 11, D:1) a bat skeleton (28, -16, D:1) a +0 short sword (28, 16, D:1) a ball python corpse (skeletalised by now) (30, -3, D:1) 6 poisoned darts (30, 5, D:1) a +0 club a kobold skeleton a jackal skeleton (33, 22, D:1) a ball python corpse (skeletalised by now) (41, -13, D:1) a +0 whip (45, -10, D:1) a +1 long sword of protection (46, 32, D:1) a +0 short sword a kobold corpse (skeletalised by now) (50, 36, D:1) a rat corpse (skeletalised by now) (51, -15, D:1) a +0 ring mail (52, 18, D:1) a bat skeleton (54, -7, D:1) a ball python corpse (skeletalised by now) (58, 20, D:1) a jackal corpse (skeletalised by now) (58, 21, D:1) a hobgoblin corpse (skeletalised by now) (59, 6, D:1) a +0 robe (59, 19, D:1) a jackal corpse (skeletalised by now) (59, 34, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 8, D:2) a potion of curing (2, 12, D:2) a throwing net (8, 19, D:2) a jackal corpse (11, 32, D:2) a +0 pair of boots (18, 33, D:2) a ribbon worm corpse (19, 38, D:2) a +0 leather armour (25, 38, D:2) a bat corpse