crok Level 1 of the Dungeon [Shop] Zelaimio's Distillery a potion of curing (33 gold) a potion of lignification (unknown) (33 gold) a potion of heal wounds (88 gold) a potion of brilliance (44 gold) a potion of enlightenment (unknown) (55 gold) a potion of curing (33 gold) [Shop] Feoruok's Assorted Antiques a potion of mutation (200 gold) a potion of might (100 gold) a ring of positive energy (500 gold) a +2 leather armour of positive energy (400 gold) a +0 ring mail (100 gold) a potion of might (100 gold) a condenser vane (1000 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) [Shop] Laofehad's Weapon Shop 5 boomerangs (120 gold) the +4 arbalest of Dogotuul {elec, *Slow rC+ rN+++} (817 gold) *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. 7 stones (8 gold) a +0 hand axe (36 gold) the +6 trident "Cuduzil" {holy, Str+4} (620 gold) Str+4: It affects your strength (+4). a +0 hand axe (36 gold) a +0 rapier of draining (142 gold) a +0 whip (30 gold) a +0 mace (36 gold) a +0 mace (36 gold) a +2 short sword of speed (252 gold) a +1 short sword of electrocution (174 gold) [Shop] Haihytue's Antique Weapon Boutique a +2 rapier of distortion (514 gold) a +2 quarterstaff of draining (420 gold) a +0 whip (50 gold) a +0 dagger (40 gold) a +0 whip (50 gold) a +0 club (10 gold) a +0 whip (50 gold) [Shop] Bogub's Weapon Shop 6 stones (8 gold) a +0 falchion (42 gold) a stone (1 gold) a +0 arbalest (105 gold) a +0 whip (35 gold) a +0 dagger (28 gold) a +0 sling (21 gold) a +2 long sword of freezing (256 gold) (9, 26, D:1) a quokka corpse (skeletalised by now) (10, -1, D:1) a ball python corpse (skeletalised by now) (13, 25, D:1) 6 stones (17, 26, D:1) a +0 leather armour (24, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, 13, D:1) a bat skeleton (30, 29, D:1) a +0 short sword (33, 8, D:1) a +0 club (37, 9, D:1) a human skeleton (46, 26, D:1) a +0 chain mail (50, 30, D:1) a ball python corpse (skeletalised by now) (50, 46, D:1) 6 stones (51, 20, D:1) a frilled lizard skeleton (59, 38, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (3, 35, D:2) a +0 robe (16, 13, D:2) a +0 hand axe (25, 34, D:2) a +0 hand axe (28, 27, D:2) a +0 mace a +0 chain mail (30, 30, D:2) a +0 hand axe 5 boomerangs a hobgoblin corpse (skeletalised by now) (33, 11, D:2) a jackal skeleton (33, 13, D:2) a staff of air (36, 1, D:2) a ring of willpower (43, 3, D:2) a +1 dagger of venom Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 2, D:3) a +0 robe (4, -3, D:3) a quokka corpse