Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 10806822603424411888 0 crok the Vexing (level 1, 15/15 HPs) Began as a Coglin Hexslinger on Sept 11, 2025. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). crok the Vexing (Coglin Hexslinger) Turns: 1, Time: 00:00:09 Health: 15/15 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +1 sling {Bo} rCold . . . d - -2 sling {Miranda} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Bo} d - a -2 sling (offhand) {Miranda} Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.0 Fighting + Level 1.7 Ranged Weapons + Level 1.7 Dodging + Level 1.0 Spellcasting * Level 2.6 Hexes + Level 0.8 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% N/A 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, crok the Coglin Hexslinger. Will you be the one to retrieve the astounding Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. There are no items here. You can't go down here! You have escaped! ......#..... .....#..... . ##......... ..##~≈≈≈≈≈≈~## #≈≈≈≈≈~~~≈≈≈≈## ~≈≈≈≈≈~.~≈≈≈≈.. ≈≈≈≈≈~.©.~.≈~.. ≈≈≈≈≈~∩@..≈.~.. ≈~~≈≈~.©.~≈≈..# ~.~~≈≈~.~≈≈≈~## .©.~≈≈~~≈≈≈≈~# .>∩~≈≈≈≈≈≈≈≈~.. .©.~≈≈≈≈≈≈≈≈... ~.~≈≈≈≈≈~≈~..#. ≈~≈≈≈~≈≈#..... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crok the Coglin Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic