crok Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (20, 20, D:1) a +0 short sword (29, 5, D:1) a +0 sling (30, -7, D:1) a +0 club (32, -17, D:1) a hobgoblin corpse (skeletalised by now) (35, -5, D:1) a +0 whip (35, 8, D:1) a +0 dagger (37, 3, D:1) a +0 short sword a kobold skeleton (39, -5, D:1) a +0 robe (41, -16, D:1) a hobgoblin corpse (skeletalised by now) (42, -17, D:1) a +0 short sword 3 stones (45, 5, D:1) a +0 club (59, 28, D:1) a jackal corpse (skeletalised by now) (60, 28, D:1) a quokka corpse (skeletalised by now) (61, 26, D:1) a jackal corpse (skeletalised by now) (64, 24, D:1) a +0 whip Level 2 of the Dungeon (9, 23, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (12, 24, D:2) a +0 rapier (16, -12, D:2) a +0 rapier (21, -7, D:2) a rat corpse (skeletalised by now) (35, 14, D:2) an adder corpse (skeletalised by now) (37, 7, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (41, 22, D:2) a +0 hammer (44, 4, D:2) a quokka skeleton (48, 1, D:2) a jackal skeleton (50, -27, D:2) a +0 war axe (50, -4, D:2) a +0 chain mail (51, -20, D:2) a +0 dagger (61, -22, D:2) a dart slug corpse